Version 4.16
RecursiveVision
released this
07 Sep 04:30
·
192 commits
to master
since this release
Release Notes Thread: https://forums.civfanatics.com/threads/new-version-4-16-september-7-2024.691877
GitHub Changes Summary: Release-4.15.2...Release-4.16
Pull Requests Summary
- Fix vassals sometimes downgrading their masters' railroads to roads by @KungCheops in #11213
- Readd fixed fleeing behavior by @KungCheops in #11215
- Fix potential adjacency computations by @KungCheops in #11216
- Fix issue with resource spawning buildings by @KungCheops in #11217
- Fix and simplify AI worker disbanding logic by @KungCheops in #11222
- Bugfixes by @axatin in #11225
- Fix route-to mode not working for railroads by @KungCheops in #11239
- Add support for SpawnsAdjacentResource by @KungCheops in #11234
- NoAdjacentCity column by @LessRekkless in #11232
- Fixes by @axatin in #11245
- update cppcheck by @JohnsterID in #11255
- Fix cppcheck build by @JohnsterID in #11258
- Higher AI focus on diplomats if going for CV by @axatin in #11260
- Fix bug in city-state ally change logic by @axatin in #11262
- Adjacent Improvements by @LessRekkless in #11214
- Minor changes by @axatin in #11263
- Builder AI support for new adjacency table by @KungCheops in #11264
- Fix Villa resources spawning rules by @KungCheops in #11266