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4.16 Release
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RecursiveVision committed Sep 7, 2024
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Showing 15 changed files with 39 additions and 39 deletions.
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<?xml version="1.0" encoding="utf-8"?>
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" version="137">
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" version="138">
<Properties>
<Name>(1) Community Patch</Name>
<Teaser>(4.15.2) Bugfixes, AI Improvements, Game Optimizations and API Extensions for Civ V</Teaser>
<Teaser>(4.16) Bugfixes, AI Improvements, Game Optimizations and API Extensions for Civ V</Teaser>
<Description>Contains core AI improvements and bugfixes for the Civ 5 BNW DLL. Also contains support for the Vox Populi unofficial expansion and its associated mods.</Description>
<Authors>CivFanatics Community Patch Project Team</Authors>
<HideSetupGame>0</HideSetupGame>
<Homepage>https://forums.civfanatics.com/forums/community-patch-project.497/</Homepage>
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Expand Down Expand Up @@ -238,9 +238,9 @@
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<File md5="3377B347687C3915177BFE3C72B72F99" import="1">LUA/CityBannerManager.xml</File>
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6 changes: 3 additions & 3 deletions (1) Community Patch/Community Patch.civ5proj
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<ProjectGuid>{0d66d522-b624-4bc5-acfe-15a0c5b729f4}</ProjectGuid>
<Name>(1) Community Patch</Name>
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<ModVersion>138</ModVersion>
<Stability>Stable</Stability>
<Teaser>(4.15.2) Bugfixes, AI Improvements, Game Optimizations and API Extensions for Civ V</Teaser>
<Teaser>(4.16) Bugfixes, AI Improvements, Game Optimizations and API Extensions for Civ V</Teaser>
<Description>Contains core AI improvements and bugfixes for the Civ 5 BNW DLL. Also contains support for the Vox Populi unofficial expansion and its associated mods.</Description>
<Authors>CivFanatics Community Patch Project Team</Authors>
<SpecialThanks>
</SpecialThanks>
<Categories>$Categories$</Categories>
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Binary file modified (1) Community Patch/CvGameCore_Expansion2.dll
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20 changes: 10 additions & 10 deletions (2) Vox Populi/(2) Vox Populi (v 17).modinfo
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Expand Up @@ -2,7 +2,7 @@
<Mod id="8411a7a8-dad3-4622-a18e-fcc18324c799" version="17">
<Properties>
<Name>(2) Vox Populi</Name>
<Teaser>(4.15.2) Unofficial Expansion and Rebalancing Project for Civilization V: Brave New World</Teaser>
<Teaser>(4.16) Unofficial Expansion and Rebalancing Project for Civilization V: Brave New World</Teaser>
<Description>Contains balance changes, gameplay improvements, and entirely new game systems to make Civ V a more enjoyable and exciting game.</Description>
<Authors>CivFanatics Community Patch Project Team</Authors>
<HideSetupGame>0</HideSetupGame>
Expand All @@ -19,7 +19,7 @@
<ReloadUnitSystem>1</ReloadUnitSystem>
</Properties>
<Dependencies>
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="137" maxversion="999" title="(1) Community Patch" />
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</Dependencies>
<References />
<Blocks>
Expand Down Expand Up @@ -802,8 +802,8 @@
<File md5="BD9B995CADF4C24C8DB41AD7FE7CB22F" import="1">Core Files/Overrides/ChooseTradeUnitNewHome.xml</File>
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Expand Down Expand Up @@ -1003,7 +1003,7 @@
<File md5="B98B12751887ADF4F191AAB5D9248321" import="0">Database Changes/Text/en_US/City/SpecialistTextChanges.sql</File>
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Expand Down Expand Up @@ -1073,7 +1073,7 @@
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4 changes: 2 additions & 2 deletions (2) Vox Populi/Vox Populi.civ5proj
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Expand Up @@ -7,7 +7,7 @@
<Guid>8411a7a8-dad3-4622-a18e-fcc18324c799</Guid>
<ModVersion>17</ModVersion>
<Stability>Stable</Stability>
<Teaser>(4.15.2) Unofficial Expansion and Rebalancing Project for Civilization V: Brave New World</Teaser>
<Teaser>(4.16) Unofficial Expansion and Rebalancing Project for Civilization V: Brave New World</Teaser>
<Description>Contains balance changes, gameplay improvements, and entirely new game systems to make Civ V a more enjoyable and exciting game.</Description>
<Authors>CivFanatics Community Patch Project Team</Authors>
<SpecialThanks>
Expand Down Expand Up @@ -1213,7 +1213,7 @@
<Type>Mod</Type>
<Name>(1) Community Patch</Name>
<Id>d1b6328c-ff44-4b0d-aad7-c657f83610cd</Id>
<MinVersion>137</MinVersion>
<MinVersion>138</MinVersion>
<MaxVersion>999</MaxVersion>
</Association>
</ModDependencies>
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<Mod id="24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2" version="1">
<Properties>
<Name>(3a) VP - EUI Compatibility Files</Name>
<Teaser>(4.15.2) Vox Populi Compatibility and LUA (EUI Version)</Teaser>
<Teaser>(4.16) Vox Populi Compatibility and LUA (EUI Version)</Teaser>
<Description>Contains LUA and mod compatibility files for Vox Populi if using EUI.</Description>
<Authors>Gazebo</Authors>
<HideSetupGame>0</HideSetupGame>
Expand All @@ -17,7 +17,7 @@
<ReloadUnitSystem>1</ReloadUnitSystem>
</Properties>
<Dependencies>
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="137" maxversion="999" title="(1) Community Patch" />
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="138" maxversion="999" title="(1) Community Patch" />
<Mod id="8411a7a8-dad3-4622-a18e-fcc18324c799" minversion="17" maxversion="999" title="(2) Vox Populi" />
</Dependencies>
<References />
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4 changes: 2 additions & 2 deletions (3a) EUI Compatibility Files/VP EUI Compatibility.civ5proj
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Expand Up @@ -7,7 +7,7 @@
<Guid>24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2</Guid>
<ModVersion>1</ModVersion>
<Stability>Stable</Stability>
<Teaser>(4.15.2) Vox Populi Compatibility and LUA (EUI Version)</Teaser>
<Teaser>(4.16) Vox Populi Compatibility and LUA (EUI Version)</Teaser>
<Description>Contains LUA and mod compatibility files for Vox Populi if using EUI.</Description>
<Authors>Gazebo</Authors>
<SpecialThanks>
Expand Down Expand Up @@ -56,7 +56,7 @@
<Type>Mod</Type>
<Name>(1) Community Patch</Name>
<Id>d1b6328c-ff44-4b0d-aad7-c657f83610cd</Id>
<MinVersion>137</MinVersion>
<MinVersion>138</MinVersion>
<MaxVersion>999</MaxVersion>
</Association>
<Association>
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
<Mod id="6521c02b-1c78-4826-a5b0-faed86235e98" version="1">
<Properties>
<Name>(3b) 43 Civs Community Patch</Name>
<Teaser>(4.15.2) Supports up to 43 Major Civilizations</Teaser>
<Teaser>(4.16) Supports up to 43 Major Civilizations</Teaser>
<Description>This version of the Community Patch supports up to 43 major civilizations. The maximum number of total players (civilizations and City-States) is 63.[NEWLINE][NEWLINE]
If you downloaded this mod manually, see MANUAL INSTALL.txt for installation instructions.</Description>
<Authors>Gazebo, Ilteroi</Authors>
Expand All @@ -18,12 +18,12 @@ If you downloaded this mod manually, see MANUAL INSTALL.txt for installation ins
<ReloadUnitSystem>1</ReloadUnitSystem>
</Properties>
<Dependencies>
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="137" maxversion="999" title="(1) Community Patch" />
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="138" maxversion="999" title="(1) Community Patch" />
</Dependencies>
<References />
<Blocks />
<Files>
<File md5="314F159E85D3C21731FFB7FDBE86433A" import="1">AdvancedSetup.lua</File>
<File md5="CE4310FB2EE05484609C85C9D5CA8BA1" import="1">CvGameCore_Expansion2.dll</File>
<File md5="E0ACF78EAE919B387327DBC7F6AF8B49" import="1">CvGameCore_Expansion2.dll</File>
</Files>
</Mod>
4 changes: 2 additions & 2 deletions (3b) 43 Civs Community Patch/43 Civs Community Patch.civ5proj
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Expand Up @@ -7,7 +7,7 @@
<Guid>6521c02b-1c78-4826-a5b0-faed86235e98</Guid>
<ModVersion>1</ModVersion>
<Stability>Stable</Stability>
<Teaser>(4.15.2) Supports up to 43 Major Civilizations</Teaser>
<Teaser>(4.16) Supports up to 43 Major Civilizations</Teaser>
<Description>This version of the Community Patch supports up to 43 major civilizations. The maximum number of total players (civilizations and City-States) is 63.[NEWLINE][NEWLINE]
If you downloaded this mod manually, see MANUAL INSTALL.txt for installation instructions.</Description>
<Authors>Gazebo, Ilteroi</Authors>
Expand Down Expand Up @@ -36,7 +36,7 @@ If you downloaded this mod manually, see MANUAL INSTALL.txt for installation ins
<Type>Mod</Type>
<Name>(1) Community Patch</Name>
<Id>d1b6328c-ff44-4b0d-aad7-c657f83610cd</Id>
<MinVersion>137</MinVersion>
<MinVersion>138</MinVersion>
<MaxVersion>999</MaxVersion>
</Association>
</ModDependencies>
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Binary file modified (3b) 43 Civs Community Patch/CvGameCore_Expansion2.dll
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4 changes: 2 additions & 2 deletions (4a) Squads for VP/(4a) Squads for VP (v 1).modinfo
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Expand Up @@ -2,7 +2,7 @@
<Mod id="3645dbca-bdfb-4d86-bdc5-46cb5a426cc2" version="1">
<Properties>
<Name>(4a) Squads for VP</Name>
<Teaser>(4.15.2) RTS Style Control Groups and Group Movement</Teaser>
<Teaser>(4.16) RTS Style Control Groups and Group Movement</Teaser>
<Description>QoL mod for organizing and moving groups of units at once.
Squads is used in two modes: [COLOR_GREEN]Management Mode[ENDCOLOR] and [COLOR_GREEN]Movement Mode[ENDCOLOR].[NEWLINE][NEWLINE]
In [COLOR_GREEN]Management Mode[ENDCOLOR], units can be added or removed with [COLOR_YELLOW]LCLICK[ENDCOLOR] on the unit or their flag. Groups of units can be added to a squad at once by holding [COLOR_YELLOW]RCLICK[ENDCOLOR] and dragging a box over units to be added. [COLOR_GREEN]Management Mode[ENDCOLOR] can be entered for a squad by pressing the [COLOR_BLUE]Manage Squad[ENDCOLOR] button on the UI with that squad selected, or using the key combination [COLOR_YELLOW]CTRL+NUM[ENDCOLOR] where num is the squad number key.[NEWLINE][NEWLINE]
Expand All @@ -22,7 +22,7 @@ The Squads UI allows renaming of squads, removing all units from a squad, removi
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies>
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="137" maxversion="999" title="(1) Community Patch" />
<Mod id="d1b6328c-ff44-4b0d-aad7-c657f83610cd" minversion="138" maxversion="999" title="(1) Community Patch" />
</Dependencies>
<References>
<Mod id="8411a7a8-dad3-4622-a18e-fcc18324c799" minversion="17" maxversion="999" title="(2) Vox Populi" />
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4 changes: 2 additions & 2 deletions (4a) Squads for VP/Squads.civ5proj
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Expand Up @@ -7,7 +7,7 @@
<Guid>3645dbca-bdfb-4d86-bdc5-46cb5a426cc2</Guid>
<ModVersion>1</ModVersion>
<Stability>Stable</Stability>
<Teaser>(4.15.2) RTS Style Control Groups and Group Movement</Teaser>
<Teaser>(4.16) RTS Style Control Groups and Group Movement</Teaser>
<Description>QoL mod for organizing and moving groups of units at once.
Squads is used in two modes: [COLOR_GREEN]Management Mode[ENDCOLOR] and [COLOR_GREEN]Movement Mode[ENDCOLOR].[NEWLINE][NEWLINE]
In [COLOR_GREEN]Management Mode[ENDCOLOR], units can be added or removed with [COLOR_YELLOW]LCLICK[ENDCOLOR] on the unit or their flag. Groups of units can be added to a squad at once by holding [COLOR_YELLOW]RCLICK[ENDCOLOR] and dragging a box over units to be added. [COLOR_GREEN]Management Mode[ENDCOLOR] can be entered for a squad by pressing the [COLOR_BLUE]Manage Squad[ENDCOLOR] button on the UI with that squad selected, or using the key combination [COLOR_YELLOW]CTRL+NUM[ENDCOLOR] where num is the squad number key.[NEWLINE][NEWLINE]
Expand Down Expand Up @@ -58,7 +58,7 @@ The Squads UI allows renaming of squads, removing all units from a squad, removi
<Type>Mod</Type>
<Name>(1) Community Patch</Name>
<Id>d1b6328c-ff44-4b0d-aad7-c657f83610cd</Id>
<MinVersion>137</MinVersion>
<MinVersion>138</MinVersion>
<MaxVersion>999</MaxVersion>
</Association>
</ModDependencies>
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4 changes: 2 additions & 2 deletions CvGameCoreDLL_Expansion2/CustomMods.h
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Expand Up @@ -22,8 +22,8 @@
****************************************************************************
****************************************************************************/
#define MOD_DLL_GUID {0xbf9bf7f0, 0xe078, 0x4d4e, { 0x8a, 0x3e, 0x84, 0x71, 0x2f, 0x85, 0xaa, 0x2b }} //{BF9BF7F0-E078-4d4e-8A3E-84712F85AA2B}
#define MOD_DLL_NAME "Community Patch v137 (PNM v51+)"
#define MOD_DLL_VERSION_NUMBER ((uint) 137)
#define MOD_DLL_NAME "Community Patch v138 (PNM v51+)"
#define MOD_DLL_VERSION_NUMBER ((uint) 138)
#define MOD_DLL_VERSION_STATUS "" // a (alpha), b (beta) or blank (released)
#define MOD_DLL_CUSTOM_BUILD_NAME ""

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