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Make ifrit TBF and TSTBF more retail accurate
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,50 @@ | ||
----------------------------------- | ||
-- Area: Cloister of Flames | ||
-- Mob: Ifrit Prime | ||
-- Involved in Quest: Trial by Fire | ||
----------------------------------- | ||
mixins = { require('scripts/mixins/job_special') } | ||
----------------------------------- | ||
---@type TMobEntity | ||
local entity = {} | ||
|
||
entity.onMobSpawn = function(mob) | ||
xi.mix.jobSpecial.config(mob, { | ||
specials = | ||
{ | ||
{ id = 848, hpp = math.random(30, 55) }, -- uses Inferno once while near 50% HPP. | ||
}, | ||
}) | ||
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||
mob:setMobMod(xi.mobMod.NO_STANDBACK, 1) | ||
mob:setMobMod(xi.mobMod.SIGHT_RANGE, 20) | ||
mob:setMobMod(xi.mobMod.MAGIC_RANGE, 40) | ||
mob:setMobMod(xi.mobMod.ADD_EFFECT, 1) | ||
mob:setMod(xi.mod.FIRE_ABSORB, 100) | ||
-- res rank for mob that absorbs is always lowest value | ||
mob:setMod(xi.mod.FIRE_RES_RANK, -3) | ||
mob:setMod(xi.mod.UDMGPHYS, -6000) | ||
mob:setMod(xi.mod.UDMGRANGE, -6000) | ||
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||
mob:addImmunity(xi.immunity.BLIND) | ||
mob:addImmunity(xi.immunity.SLOW) | ||
mob:addImmunity(xi.immunity.PARALYZE) | ||
mob:addImmunity(xi.immunity.GRAVITY) | ||
mob:addImmunity(xi.immunity.BIND) | ||
mob:addImmunity(xi.immunity.SILENCE) | ||
mob:addImmunity(xi.immunity.LIGHT_SLEEP) | ||
mob:addImmunity(xi.immunity.DARK_SLEEP) | ||
mob:addImmunity(xi.immunity.TERROR) | ||
end | ||
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||
entity.onAdditionalEffect = function(mob, target, damage) | ||
return xi.mob.onAddEffect(mob, target, damage, xi.mob.ae.ENFIRE, { chance = 100, power = math.random(20, 40) }) | ||
end | ||
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entity.onMobFight = function(mob, target) | ||
end | ||
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entity.onMobDeath = function(mob, player, optParams) | ||
end | ||
|
||
return entity |
58 changes: 58 additions & 0 deletions
58
scripts/zones/Cloister_of_Flames/mobs/Ifrit_Prime_TSTBF.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,58 @@ | ||
----------------------------------- | ||
-- Area: Cloister of Flames | ||
-- Mob: Ifrit Prime | ||
-- Involved in Quest: Trial Size Trial by Fire | ||
----------------------------------- | ||
mixins = { require('scripts/mixins/job_special') } | ||
----------------------------------- | ||
---@type TMobEntity | ||
local entity = {} | ||
|
||
entity.onMobSpawn = function(mob) | ||
xi.mix.jobSpecial.config(mob, { | ||
specials = | ||
{ | ||
{ id = 848, hpp = math.random(30, 55) }, -- uses Inferno once while near 50% HPP. | ||
}, | ||
}) | ||
|
||
mob:setMobMod(xi.mobMod.NO_STANDBACK, 1) | ||
mob:setMobMod(xi.mobMod.SIGHT_RANGE, 20) | ||
mob:setMobMod(xi.mobMod.MAGIC_RANGE, 40) | ||
mob:setMobMod(xi.mobMod.ADD_EFFECT, 1) | ||
mob:setMod(xi.mod.FIRE_ABSORB, 100) | ||
-- res rank for mob that absorbs is always lowest value | ||
mob:setMod(xi.mod.FIRE_RES_RANK, -3) | ||
mob:setMod(xi.mod.UDMGPHYS, -6000) | ||
mob:setMod(xi.mod.UDMGRANGE, -6000) | ||
-- online videos show that 24/27 SL were unresisted on retail | ||
-- this reduction in MEVA roughly gives roughly the correct resist rate | ||
mob:addMod(xi.mod.LIGHT_MEVA, -35) | ||
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mob:addImmunity(xi.immunity.BLIND) | ||
mob:addImmunity(xi.immunity.SLOW) | ||
mob:addImmunity(xi.immunity.PARALYZE) | ||
mob:addImmunity(xi.immunity.GRAVITY) | ||
mob:addImmunity(xi.immunity.BIND) | ||
mob:addImmunity(xi.immunity.SILENCE) | ||
mob:addImmunity(xi.immunity.LIGHT_SLEEP) | ||
mob:addImmunity(xi.immunity.DARK_SLEEP) | ||
mob:addImmunity(xi.immunity.TERROR) | ||
end | ||
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entity.onAdditionalEffect = function(mob, target, damage) | ||
return xi.mob.onAddEffect(mob, target, damage, xi.mob.ae.ENFIRE, { chance = 100, power = math.random(15, 25) }) | ||
end | ||
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entity.onMobEngage = function(mob, target) | ||
-- always uses a tp move when first engaged | ||
mob:setTP(3000) | ||
end | ||
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entity.onMobFight = function(mob, target) | ||
end | ||
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entity.onMobDeath = function(mob, player, optParams) | ||
end | ||
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return entity |
26 changes: 0 additions & 26 deletions
26
scripts/zones/Cloister_of_Flames/mobs/Ifrit_Prime_Trial.lua
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