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Update online icons #69

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7 changes: 4 additions & 3 deletions data/help/about1.html
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Expand Up @@ -86,8 +86,8 @@ <h3><a name="Move"></a>Making moves</h3>
on castling in Chess960.</p>

<h3><a name="Replay"></a>Let ChessX replay the game</h3>
<p><img src=":/images/replay.png" width="64" align="left">If you want ChessX to replay the game, select "Game->Auto Player".
You can change the move rate with the slider in the bottom right corner of the status bar.</p>
<p><img src=":/images/replay.png" width="64" align="left">If you want ChessX
to replay the game, select &ldquo;Game -> Auto Player&rdquo;. You can change the move rate with the slider in the bottom right corner of the status bar.</p>

<h3><a name="Enter"></a>Entering moves with the keyboard</h3>

Expand Down Expand Up @@ -137,7 +137,7 @@ <h3><a name="Engines"></a>Installing engines</h3>
this information is needed later on.</p>
<p>Open the Preferences Dialog, select the tab "Engines". Press "Add&hellip; " and browse to the path wherever your engine was installed. Press "Open".
The executable will appear in the list of engines. In the lower half of the tab you will find some options.
Most of the modern engines are UCI engines so leave "the "UCI" selected. But quite a few engines (notably lc0 and stockfish) like a particular way of
Most of the modern engines are UCI engines so leave the "UCI" selected. But quite a few engines (notably lc0 and stockfish) like a particular way of
transmitting a position so select "Send History" for stockfish, lc0 and possibly other engines.</p>
<p>For fine-tuning you can open the "Options" Dialog. This will load engine specific tweaks. The most interesting option usually is the number of threads
the engine is allowed to use. Selecting a larger number will make the engine stronger but also use more power and your computer might heat up quickly.</p>
Expand Down Expand Up @@ -366,6 +366,7 @@ <h3><a name="FICS"></a>Online Chess</h3>
used. The icon of the FICS button in the toolbar will show a timer if
timeseal is used. Telnet will give you a
disadvantage for faster games, so this protocol is not recommended. </p>

<p>You can accept incoming match requests from other players pressing "Accept" or you can seek for an opponent in the seek pane.</p>
<p>While waiting for your opponents move, you can already grab a piece and hover over a target square or you can enter a premove by
dropping it somewhere, the premove piece and its target square a indicated. An active premove can be cancelled by clicking somewhere on the board
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