[VisualShader] Add reroute node and improve port drawing #269
runner.yml
on: push
📊 Static checks
/
Code style, file formatting, and docs
1m 7s
Matrix: 🐧 Linux / build-linux
🤖 Android
/
Template (target=template_release)
25m 55s
🍏 iOS
/
Template (target=template_release)
8m 56s
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
7m 9s
Annotations
2 errors and 2 warnings
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
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android-template
Expired
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120 MB |
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godot-api-dump
Expired
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408 KB |
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ios-template
Expired
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35.7 MB |
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linux-editor-mono
Expired
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71.2 MB |
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linux-template-minimal
Expired
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14.9 MB |
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linux-template-mono
Expired
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27 MB |
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macos-editor
Expired
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88.3 MB |
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macos-template
Expired
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38.7 MB |
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windows-editor
Expired
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60 MB |
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windows-template
Expired
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28.8 MB |
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