Releases: FrozenBlock/WilderWild
Releases · FrozenBlock/WilderWild
2.4.4 (1.21)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.4 (1.20.6)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.4 (1.20.4)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.4 (1.20.2)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.4 (1.20.1)
- Increased the protocol version to 7.
- Reworked how Logs determine if they're edible by Termites so now only Trees will be edible, no longer Structures or other worldgen features.
- Player-placed blocks are still protected. This just prevents scenarios like Villages being destroyed by Termites.
- Fixed Fireflies not rendering their base texture.
- Fixed Display Lanterns not properly rendering their contents when updated.
- Fixed some loot tables not working in 1.21+.
- Fixed Termite particles not rendering in 1.21+.
- Fixed a broken translation string in the
Entity
config. - Fixed Cloud movement not working properly.
- Added the Reach Boost effect to Beacons, thanks to a suggestion by wet.noodle/Ashlyn.
- Added the
Reach Boost Beacons
config to toggle this.
- Added the
- Updated the Reach Boost icon, thanks to Zhen!
- Slightly increased the distance of the Reach Boost effect from 1 to 1.5 per level.
2.4.3 (1.21)
- Refactored everything in the
misc
package to other places, removing themisc
class.- This was done to prevent slander of our team.
- ...yeah.
- This was done to prevent slander of our team.
- Increased the protocol version to 6.
- Shortened the channel names for Wilder Wild's custom packets.
- Fixed the Stone Chest's lid animation. (#383)
- Added the Geyser to the Redstone tab, just before the Sculk Sensor.
- Properly integrated Villager Types with Wilder Wild's biomes.
- Pollen and Seed particles will be removed from the world five times faster after becoming immobile.
- Seed particles now properly interact with water.
- Ever so slightly improved the Baoab trunk placer.
- Optimized some parts of the mod that rely on frequent config checks.
- Snowlogging.
- Mesoglea Bubble Columns.
- Wind usage.
- Fixed a broken translation string pertaining to the
Magmatic Caves Fog
config option. - Substantially improved the Hollowed Log model thanks to Soulfate24! (#379)
- Previously, we were not able to figure out how to make a Hollowed Log model without the texture getting misaligned due to a vanilla bug.
- The result was using a model comprised of only two parts, which messed up the breaking texture.
- This new model fixes every possible issue with it!
- Retextured Null Blocks thanks to voxelotl!
- Updated the Flowering Lily Pad textures thanks to Zhen!
- Rextectured the Milkweed Pod thanks to Zhen!
- Retextured the entire Cypress set thanks to Zhen's brush-ups!
- Many issues that were once present in this set are now gone, including:
- Cypress Leaves being an edit of Spruce Leaves prior.
- The entire Cypress wood set having contrast issues when compared to all other wood sets in the game.
- The base color of the Cypress wood set being too desaturated and yellow.
- A lack of contrast on the sides of Cypress Logs.
- Many issues that were once present in this set are now gone, including:
2.4.3 (1.20.6)
- Refactored everything in the
misc
package to other places, removing themisc
class.- This was done to prevent slander of our team.
- ...yeah.
- This was done to prevent slander of our team.
- Increased the protocol version to 6.
- Shortened the channel names for Wilder Wild's custom packets.
- Fixed the Stone Chest's lid animation. (#383)
- Added the Geyser to the Redstone tab, just before the Sculk Sensor.
- Properly integrated Villager Types with Wilder Wild's biomes.
- Pollen and Seed particles will be removed from the world five times faster after becoming immobile.
- Seed particles now properly interact with water.
- Ever so slightly improved the Baoab trunk placer.
- Optimized some parts of the mod that rely on frequent config checks.
- Snowlogging.
- Mesoglea Bubble Columns.
- Wind usage.
- Fixed a broken translation string pertaining to the
Magmatic Caves Fog
config option. - Substantially improved the Hollowed Log model thanks to Soulfate24! (#379)
- Previously, we were not able to figure out how to make a Hollowed Log model without the texture getting misaligned due to a vanilla bug.
- The result was using a model comprised of only two parts, which messed up the breaking texture.
- This new model fixes every possible issue with it!
- Updated Flowering Lily Pad textures thanks to Zhen!
- Updated the Milkweed Pod texture thanks to Zhen!
- Updated the entire Cypress set's textures thanks to Zhen's brush-ups!
- Many issues that were once present in this set are now gone, including:
- Cypress Leaves being an edit of Spruce Leaves prior.
- The entire Cypress wood set having contrast issues when compared to all other wood sets in the game.
- The base color of the Cypress wood set being too desaturated and yellow.
- A lack of contrast on the sides of Cypress Logs.
- Many issues that were once present in this set are now gone, including:
2.4.2 (1.20.6)
- Added new config options to control the Ancient Horn's cooldowns in different scenarios.
Default Cooldown
Creative Cooldown
Sculk Sensor Cooldown
Sculk Shrieker Cooldown
Hanging Tendril Cooldown
- Geysers will now put out Fires, Campfires, and Candles upon Erupting without Lava, and ignite them upon Erupting with Lava. (#372)
- Fixed the length of Geyser Eruptions, now being 5 instead of 4.
- Significantly optimized Wilder Wild's custom worldgen
- Slightly optimized Wilder Wild's custom rendering
- Updated Scorched Eye and Fermented Scorched Eye textures.
- (1.20.6) Added better support for Snowlogging on Embeddium thanks to embeddedt!
- Snowlogging on Embeddium will no longer result in Z-Fighting with Pink Petals.
- Cloud movement no longer uses separate mixins for Embeddium and Sodium, also thanks to embeddedt!
- (1.20.4+) Updated Mesoglea's optional Liquid rendering to work without additional mixins in Vanilla and with Embeddium, also thanks to embeddedt!
2.4.2 (1.20.4)
- Added new config options to control the Ancient Horn's cooldowns in different scenarios.
Default Cooldown
Creative Cooldown
Sculk Sensor Cooldown
Sculk Shrieker Cooldown
Hanging Tendril Cooldown
- Geysers will now put out Fires, Campfires, and Candles upon Erupting without Lava, and ignite them upon Erupting with Lava. (#372)
- Fixed the length of Geyser Eruptions, now being 5 instead of 4.
- Significantly optimized Wilder Wild's custom worldgen
- Slightly optimized Wilder Wild's custom rendering
- Updated Scorched Eye and Fermented Scorched Eye textures.
- (1.20.6) Added better support for Snowlogging on Embeddium thanks to embeddedt!
- Snowlogging on Embeddium will no longer result in Z-Fighting with Pink Petals.
- Cloud movement no longer uses separate mixins for Embeddium and Sodium, also thanks to embeddedt!
- (1.20.4+) Updated Mesoglea's optional Liquid rendering to work without additional mixins in Vanilla and with Embeddium, also thanks to embeddedt!
2.4.2 (1.20.2)
- Added new config options to control the Ancient Horn's cooldowns in different scenarios.
Default Cooldown
Creative Cooldown
Sculk Sensor Cooldown
Sculk Shrieker Cooldown
Hanging Tendril Cooldown
- Geysers will now put out Fires, Campfires, and Candles upon Erupting without Lava, and ignite them upon Erupting with Lava. (#372)
- Fixed the length of Geyser Eruptions, now being 5 instead of 4.
- Significantly optimized Wilder Wild's custom worldgen
- Slightly optimized Wilder Wild's custom rendering
- Updated Scorched Eye and Fermented Scorched Eye textures.
- (1.20.6) Added better support for Snowlogging on Embeddium thanks to embeddedt!
- Snowlogging on Embeddium will no longer result in Z-Fighting with Pink Petals.
- Cloud movement no longer uses separate mixins for Embeddium and Sodium, also thanks to embeddedt!
- (1.20.4+) Updated Mesoglea's optional Liquid rendering to work without additional mixins in Vanilla and with Embeddium, also thanks to embeddedt!