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A pack of content and entity classes to add cars, motorcycles, planes, helicopters and tanks to Garry's Mod.

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Glide // Styled's Vehicle Base

A pack of content and entity classes to add cars, motorcycles, planes, helicopters and tanks to Garry's Mod.

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Features

  • Includes base classes for cars, motorcycles, helicopters, planes and tanks
  • Duplicator/Advanced Duplicator 2 support
  • You can use the regular sandbox Color tool
  • No constraints are used for wheel physics
  • Comes with 4 cars, a bus, a ATV, 2 motorcycles, 2 planes and a tank
  • First person and GTA-like third person camera
  • Players can fall off motorcycles
  • Vehicles can set custom player poses per seat
  • Editable engine/transmission/traction properties for cars and motorcycles
  • Car headlights, reverse lights, break lights and horns
  • Separate chassis and engine health
  • Some vehicles can switch between weapons
  • Some aircraft can deploy flare countermeasures
  • Vehicle turrets are lag compensated (currently in a limited fashion)
  • All vehicles (except tanks) can be controlled with Wiremod
  • Show indicators while driving/flying near the skybox (invisible map walls)

Player settings

  • Camera sensitivity, distance, FOV, and auto-center
  • 3 mouse input modes for flying: Point-to-aim (LFS), Control movement directly (WAC) and Free camera (GTA V)
  • Custom key binds, manual gear shifting toggle
  • Change the volume for land vehicles, aircraft and explosions
  • Change the volume of all Glide vehicles when someone is talking on voice chat
  • Toggle tips, headlight shadows, automatic headlights, and many others

SWEPS

  • Vehicle Repair SWEP, shows the chassis and engine health
  • Homing Launcher SWEP, can also lock on any player on a seat

Tools

  • Missile Launcher
  • Projectile Launcher
  • Turret
  • Vehicle Material
  • Wheel Model
  • Water Driving

Other features

  • Many different wheel sounds for different surfaces
  • Custom tags when looking at Glide vehicles
  • Custom tags when looking at players while driving Glide vehicles
  • Lots of optimizations (model LODs, client-side vehicle sounds/animations only play when they are near you, etc)
  • Custom notifications system

Server console variables

Vehicle damage multipliers

Command Description
glide_damage_multiplier_bullet <number> Damage multiplier for bullets hitting Glide vehicles
glide_damage_multiplier_blast <number> Damage multiplier for explosions hitting Glide vehicles
glide_damage_multiplier_collision <number> Damage multiplier taken by Glide vehicles after colliding against other things

Sandbox limits

Command Description
sbox_maxglide_vehicles <number> Max. number of Glide vehicles that one player can have
sbox_maxglide_standalone_turrets <number> Max. number of Glide Turrets that one player can have
sbox_maxglide_missile_launchers <number> Max. number of Glide Missile Launchers that one player can have
sbox_maxglide_projectile_launchers <number> Max. number of Glide Projectile Launchers that one player can have

Turret tool limits

Command Description
glide_turret_max_damage <number> Maximum damage dealt per bullet for Glide Turrets
glide_turret_min_delay <number> Minimum delay allowed for Glide Turrets

Missile Launcher tool limits

Command Description
glide_missile_launcher_min_delay <number> Minimum delay allowed for Glide Missile Launchers
glide_missile_launcher_max_lifetime <number> Maximum missile flight time allowed for Glide Missile Launchers
glide_missile_launcher_max_radius <number> Maximum radius from explosions created by Glide Missile Launchers
glide_missile_launcher_max_damage <number> Maximum damage dealt by explosions from Glide Missile Launchers

Projectile Launcher tool limits

Command Description
glide_projectile_launcher_min_delay <number> Minimum delay allowed for Glide Projectile Launchers
glide_projectile_launcher_max_lifetime <number> Maximum projectile flight time allowed for Glide Projectile Launchers
glide_projectile_launcher_max_radius <number> Maximum radius from explosions created by Glide Projectile Launchers
glide_projectile_launcher_max_damage <number> Maximum damage dealt by explosions from Glide Projectile Launchers

Contributing

Please follow the these rules before opening pull requests.

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A pack of content and entity classes to add cars, motorcycles, planes, helicopters and tanks to Garry's Mod.

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