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42 changes: 42 additions & 0 deletions
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gamedata/modularcomms/subprojectiles/commweapon_clustergrenade_fragment.lua
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local name = "commweapon_clustergrenade_fragment" | ||
weaponDef = { | ||
name = [[Cluster Grenade Fragment]], | ||
accuracy = 400, | ||
areaOfEffect = 160, | ||
avoidFeature = false, | ||
craterBoost = 1, | ||
craterMult = 2, | ||
cegTag = [[flamer]], | ||
customParams = { | ||
--lups_heat_fx = [[firewalker]], | ||
light_camera_height = 2500, | ||
light_color = [[0.25 0.13 0.05]], | ||
light_radius = 500, | ||
}, | ||
damage = { | ||
default = 120, | ||
}, | ||
model = [[diskball.s3o]], | ||
explosionGenerator = [[custom:TORPEDOHITHUGE]], | ||
firestarter = 180, | ||
impulseBoost = 0, | ||
impulseFactor = 0.4, | ||
interceptedByShieldType = 1, | ||
myGravity = 0.25, | ||
projectiles = 10, | ||
range = 900, | ||
reloadtime = 12, | ||
rgbColor = [[1 0.5 0.2]], | ||
size = 5, | ||
soundHit = [[weapon/clusters/napalm_break]], | ||
soundStart = [[weapon/cannon/wolverine_fire]], | ||
soundStartVolume = 3.2, | ||
sprayangle = 2500, | ||
turret = true, | ||
weaponType = [[Cannon]], | ||
weaponVelocity = 320, | ||
waterweapon = true, | ||
} | ||
|
||
return name, weaponDef | ||
-- NOTE: This weapon is a SECONDARY STAGE PROJECTILE. It is not intended for use as an actual weapon! |
42 changes: 42 additions & 0 deletions
42
gamedata/modularcomms/subprojectiles/commweapon_clustergrenade_fragment_dummy.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,42 @@ | ||
local name = "commweapon_clustergrenade_fragment" | ||
weaponDef = { | ||
name = [[Cluster Grenade Fragment]], | ||
accuracy = 400, | ||
areaOfEffect = 160, | ||
avoidFeature = false, | ||
craterBoost = 1, | ||
craterMult = 2, | ||
cegTag = [[flamer]], | ||
customParams = { | ||
--lups_heat_fx = [[firewalker]], | ||
light_camera_height = 2500, | ||
light_color = [[0.25 0.13 0.05]], | ||
light_radius = 500, | ||
}, | ||
damage = { | ||
default = 120, | ||
}, | ||
model = [[diskball.s3o]], | ||
explosionGenerator = [[custom:TORPEDOHITHUGE]], | ||
firestarter = 180, | ||
impulseBoost = 0, | ||
impulseFactor = 0.4, | ||
interceptedByShieldType = 1, | ||
myGravity = 0.25, | ||
projectiles = 10, | ||
range = 900, | ||
reloadtime = 12, | ||
rgbColor = [[1 0.5 0.2]], | ||
size = 5, | ||
soundHit = [[weapon/clusters/napalm_break]], | ||
soundStart = [[weapon/cannon/wolverine_fire]], | ||
soundStartVolume = 3.2, | ||
sprayangle = 2500, | ||
turret = true, | ||
weaponType = [[Cannon]], | ||
weaponVelocity = 320, | ||
waterweapon = true, | ||
} | ||
|
||
return name, weaponDef | ||
-- NOTE: This weapon is a SECONDARY STAGE PROJECTILE. It is not intended for use as an actual weapon! |
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