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SLAM buff
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Damage: 1512 -> 2000
Reload: 30 -> 16
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Arch-Shaman committed Mar 4, 2021
1 parent 7bfaca3 commit 90afb5b
Showing 1 changed file with 61 additions and 0 deletions.
61 changes: 61 additions & 0 deletions gamedata/modularcomms/weapons/slamrocket.lua
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local name = "commweapon_slamrocket"

local weaponDef = {
name = [[S.L.A.M.]],
avoidFeature = false,
avoidGround = false,
collideFriendly = false,
areaOfEffect = 160,
burnblow = false,
cegTag = [[slam_trail]],
collisionSize = 1,
commandFire = true,
--craterAreaOfEffect = 106.66667,
craterBoost = 800,
craterMult = 1.0,

customParams = {
is_unit_weapon = 1,
slot = [[3]],
muzzleEffectFire = [[custom:SLAM_MUZZLE]],
manualfire = 1,

light_camera_height = 2500,
light_color = [[1 0.8 0.2]],
reaim_time = 1,
cruisealt = 600,
cruisedist = 340,
},
cylinderTargeting = 1.0,

damage = {
default = 2000,
},

edgeEffectiveness = 1,
explosionGenerator = [[custom:slam]],
fireStarter = 180,
flightTime = 30,
impulseBoost = 0,
impulseFactor = 0.2,
interceptedByShieldType = 2,
leadLimit = 100.0,
model = [[wep_m_phoenix.s3o]],
noSelfDamage = false,
range = 900,
reloadtime = 16,
smokeTrail = false,
soundHit = [[weapon/bomb_hit]],
soundStart = [[weapon/missile/missile_fire2]],
startVelocity = 0,
targetBorder = 1,
tracks = true,
turnrate = 22000,
tolerance = 4000,
turret = true,
weaponAcceleration = 75,
weaponType = [[StarburstLauncher]],
weaponVelocity = 1125,
}

return name, weaponDef

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