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The cluster bombs were awesome, the death laser is even more awesome. But guess what's EVEN more awesome? both! Purifier: Cluster bombs lose around 50% of their damage (250x4x75 => 175x3x75) Gains a Death laser which is set to go off as the bombs start exploding (15750 damage over a 5s burst)
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return { | ||
["ataalaser_flattened"] = { | ||
groundsmoke = { | ||
class = [[CSimpleParticleSystem]], | ||
count = 4, | ||
ground = true, | ||
unit = true, | ||
properties = { | ||
airdrag = 0.8, | ||
colormap = [[0.2 0 0.25 1 0.4 0 0.7 1 0 0 0 0]], | ||
directional = true, | ||
emitrot = 70, | ||
emitrotspread = 10, | ||
emitvector = [[0, 1, 0]], | ||
gravity = [[0, 0.5, 0]], | ||
numparticles = 6, | ||
particlelife = 12, | ||
particlelifespread = 24, | ||
particlesize = 22, | ||
particlesizespread = 60, | ||
particlespeed = 27, | ||
particlespeedspread = 6, | ||
pos = [[0 r-10 r10, 0 r-10 r10, 0 r-10 r10]], | ||
sizegrowth = 4.2, | ||
sizemod = 1, | ||
texture = [[smokesmall]], | ||
}, | ||
}, | ||
flash = { | ||
class = [[CSimpleParticleSystem]], | ||
count = 2, | ||
ground = true, | ||
air = true, | ||
properties = { | ||
airdrag = 0.8, | ||
colormap = [[0.25 0.35 1 0.01 0 0 0 0]], | ||
directional = true, | ||
emitrot = 30, | ||
emitrotspread = 40, | ||
emitvector = [[0, 1, 0]], | ||
gravity = [[0, 2, 0]], | ||
numparticles = 6, | ||
particlelife = 24, | ||
particlelifespread = 24, | ||
particlesize = 12, | ||
particlesizespread = 54, | ||
particlespeed = 3, | ||
particlespeedspread = 21, | ||
pos = [[0 r-10 r10, 0 r-10 r10, 0 r-10 r10]], | ||
sizegrowth = 3, | ||
sizemod = 1, | ||
texture = [[flare]], | ||
}, | ||
}, | ||
flash2 = { | ||
class = [[CSimpleParticleSystem]], | ||
count = 1, | ||
ground = true, | ||
air = true, | ||
properties = { | ||
airdrag = 0.8, | ||
colormap = [[0.3 0.15 0.9 0.01 0 0 0 0]], | ||
directional = 0, | ||
emitrot = 0, | ||
emitrotspread = 0, | ||
emitvector = [[0, 1, 0]], | ||
gravity = [[0, 0, 0]], | ||
numparticles = 1, | ||
particlelife = 23, | ||
particlelifespread = 6, | ||
particlesize = 12, | ||
particlesizespread = 12, | ||
particlespeed = 6, | ||
particlespeedspread = 11, | ||
pos = [[0,15,0]], | ||
sizegrowth = 1, | ||
sizemod = 1.1, | ||
texture = [[flare]], | ||
}, | ||
}, | ||
stacheln1 = { | ||
air = true, | ||
class = [[explspike]], | ||
count = 10, | ||
ground = true, | ||
water = true, | ||
properties = { | ||
alpha = 2, | ||
alphadecay = 0.25, | ||
color = [[0.15, 0.25, 1]], | ||
dir = [[r20 r-15, r-15 r20, r20 r-15]], | ||
length = 90, | ||
lengthgrowth = -3, | ||
pos = [[0, 1, 0]], | ||
width = 180, | ||
}, | ||
}, | ||
funken = { | ||
class = [[CSimpleParticleSystem]], | ||
count = 5, | ||
ground = true, | ||
air = true, | ||
unit = true, | ||
properties = { | ||
airdrag = 1, | ||
colormap = [[0.15 0.25 1 0.01 0.3 0.15 0.75 0.01 0 0 0 0.01]], | ||
directional = true, | ||
emitrot = 40, | ||
emitrotspread = 50, | ||
emitvector = [[0,1,0]], | ||
gravity = [[0,0, 0]], | ||
numparticles = 7, | ||
particlelife = 27, | ||
particlelifespread = 34, | ||
particlesize = 30, | ||
particlesizespread = 15, | ||
particlespeed = 6, | ||
particlespeedspread = 9, | ||
pos = [[0, 1, 0]], | ||
sizegrowth = 0, | ||
sizemod = 1.0, | ||
texture = [[gunshot]], | ||
}, | ||
}, | ||
yudell = { | ||
air = false, | ||
class = [[CSimpleGroundFlash]], | ||
count = 1, | ||
ground = true, | ||
water = false, | ||
properties = { | ||
colormap = [[0.6 0.25 1 0.2 0.4 0.2 1 0.2 0 0 0 0]], | ||
size = 240, | ||
sizegrowth = [[-1.25]], | ||
texture = [[groundflash]], | ||
ttl = 60, | ||
}, | ||
}, | ||
yudell3 = { | ||
air = false, | ||
class = [[CSimpleGroundFlash]], | ||
count = 1, | ||
ground = true, | ||
water = false, | ||
properties = { | ||
colormap = [[1 1 0 0.2 1 .45 0 0.2 0 0 0 0]], | ||
size = 60, | ||
sizegrowth = [[-1.25]], | ||
texture = [[groundflash]], | ||
ttl = 60, | ||
}, | ||
}, | ||
}, | ||
} |
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