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Purifier gains +100% awesomeness
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The cluster bombs were awesome, the death laser is even more awesome. But guess what's EVEN more awesome? both!

Purifier:

    Cluster bombs lose around 50% of their damage (250x4x75 => 175x3x75)
    Gains a Death laser which is set to go off as the bombs start exploding (15750 damage over a 5s burst)
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StuffPhotonDev authored Mar 4, 2021
1 parent 1631cca commit 7bfaca3
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154 changes: 154 additions & 0 deletions effects/ataalaser_flattened.lua
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return {
["ataalaser_flattened"] = {
groundsmoke = {
class = [[CSimpleParticleSystem]],
count = 4,
ground = true,
unit = true,
properties = {
airdrag = 0.8,
colormap = [[0.2 0 0.25 1 0.4 0 0.7 1 0 0 0 0]],
directional = true,
emitrot = 70,
emitrotspread = 10,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.5, 0]],
numparticles = 6,
particlelife = 12,
particlelifespread = 24,
particlesize = 22,
particlesizespread = 60,
particlespeed = 27,
particlespeedspread = 6,
pos = [[0 r-10 r10, 0 r-10 r10, 0 r-10 r10]],
sizegrowth = 4.2,
sizemod = 1,
texture = [[smokesmall]],
},
},
flash = {
class = [[CSimpleParticleSystem]],
count = 2,
ground = true,
air = true,
properties = {
airdrag = 0.8,
colormap = [[0.25 0.35 1 0.01 0 0 0 0]],
directional = true,
emitrot = 30,
emitrotspread = 40,
emitvector = [[0, 1, 0]],
gravity = [[0, 2, 0]],
numparticles = 6,
particlelife = 24,
particlelifespread = 24,
particlesize = 12,
particlesizespread = 54,
particlespeed = 3,
particlespeedspread = 21,
pos = [[0 r-10 r10, 0 r-10 r10, 0 r-10 r10]],
sizegrowth = 3,
sizemod = 1,
texture = [[flare]],
},
},
flash2 = {
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
air = true,
properties = {
airdrag = 0.8,
colormap = [[0.3 0.15 0.9 0.01 0 0 0 0]],
directional = 0,
emitrot = 0,
emitrotspread = 0,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 1,
particlelife = 23,
particlelifespread = 6,
particlesize = 12,
particlesizespread = 12,
particlespeed = 6,
particlespeedspread = 11,
pos = [[0,15,0]],
sizegrowth = 1,
sizemod = 1.1,
texture = [[flare]],
},
},
stacheln1 = {
air = true,
class = [[explspike]],
count = 10,
ground = true,
water = true,
properties = {
alpha = 2,
alphadecay = 0.25,
color = [[0.15, 0.25, 1]],
dir = [[r20 r-15, r-15 r20, r20 r-15]],
length = 90,
lengthgrowth = -3,
pos = [[0, 1, 0]],
width = 180,
},
},
funken = {
class = [[CSimpleParticleSystem]],
count = 5,
ground = true,
air = true,
unit = true,
properties = {
airdrag = 1,
colormap = [[0.15 0.25 1 0.01 0.3 0.15 0.75 0.01 0 0 0 0.01]],
directional = true,
emitrot = 40,
emitrotspread = 50,
emitvector = [[0,1,0]],
gravity = [[0,0, 0]],
numparticles = 7,
particlelife = 27,
particlelifespread = 34,
particlesize = 30,
particlesizespread = 15,
particlespeed = 6,
particlespeedspread = 9,
pos = [[0, 1, 0]],
sizegrowth = 0,
sizemod = 1.0,
texture = [[gunshot]],
},
},
yudell = {
air = false,
class = [[CSimpleGroundFlash]],
count = 1,
ground = true,
water = false,
properties = {
colormap = [[0.6 0.25 1 0.2 0.4 0.2 1 0.2 0 0 0 0]],
size = 240,
sizegrowth = [[-1.25]],
texture = [[groundflash]],
ttl = 60,
},
},
yudell3 = {
air = false,
class = [[CSimpleGroundFlash]],
count = 1,
ground = true,
water = false,
properties = {
colormap = [[1 1 0 0.2 1 .45 0 0.2 0 0 0 0]],
size = 60,
sizegrowth = [[-1.25]],
texture = [[groundflash]],
ttl = 60,
},
},
},
}
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