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bugfix 0801 #3728
bugfix 0801 #3728
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@@ -66,14 +66,16 @@ | |
<pt props="ios mac">mirror</pt> | ||
<pd> | ||
<p props="ios mac cpp unreal bp unity flutter rn electron cs">本地视图的镜像模式,详见 <xref keyref="VIDEO_MIRROR_MODE_TYPE" />。 | ||
<note type="attention" props="unreal bp" id="mirror">该参数不生效。如需实现镜像显示效果,请在 Unreal Engine 中进行镜像设置。</note> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 要说怎么设置、或者给个链接啥的么 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 我觉得可以不用,就引擎里自带的,一定要加的话我再去确认下,不过不影响其他平台发 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 刚才忘了发,relations 里也要解放一下 setCameraCapturerConfiguration |
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<note type="attention" props="unity cs">该参数仅对 SDK 自渲染生效,如果你想要设置视图镜像,可以将 GameObject 的 scaleX 设为 <codeph>-1</codeph> 或 <codeph>+1</codeph>。</note></p> | ||
<p props="android hmos">本地视图的镜像模式。 | ||
<ul id="videomirrormodetype"> | ||
<li><ph keyref="VIDEO_MIRROR_MODE_AUTO" /> (0):SDK 决定镜像模式。如果你使用前置摄像头,默认启动本地视图镜像模式;如果你启用后置摄像头,默认关闭本地视图镜像模式。</li> | ||
<li><ph keyref="VIDEO_MIRROR_MODE_ENABLED" /> (1):开启本地视图的镜像模式。</li> | ||
<li><ph keyref="VIDEO_MIRROR_MODE_DISABLED" /> (2):关闭本地视图的镜像模式。</li> | ||
</ul> </p> | ||
<note type="attention">如果你使用前置摄像头,默认启动本地用户视图镜像模式;如果你使用后置摄像头,默认关闭本地视图镜像模式。</note> </pd> | ||
<note type="attention">如果你使用前置摄像头,默认启动本地用户视图镜像模式;如果你使用后置摄像头,默认关闭本地视图镜像模式。</note> | ||
</pd> | ||
</plentry> | ||
</parml> </section> | ||
<section id="return_values"> | ||
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</keydef> | ||
</topichead> | ||
<topichead navtitle="其他视频控制"> | ||
<keydef keys="setCameraCapturerConfiguration" href="../API/api_irtcengine_setcameracapturerconfiguration.dita"> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 还有 mac 是不是也要加 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 是的,electron 找胡师傅加了,mac 我以为本来就有就没和你说 你加一下吧,mac 的 device toc 好像和其他平台不太一样,我不确定加哪里合适,别给你加错了 |
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<topicmeta> | ||
<keywords> | ||
<keyword>setCameraCapturerConfiguration</keyword> | ||
</keywords> | ||
</topicmeta> | ||
</keydef> | ||
<keydef keys="setLocalVideoMirrorMode" href="../API/api_irtcengine_setlocalvideomirrormode.dita"> | ||
<topicmeta> | ||
<keywords> | ||
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这句是不是更适合放到调用限制里?
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可以