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bugfix 0801 #3728
bugfix 0801 #3728
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440-bugfix-0725
…doc_source into 4.4.0-bugfix-0801
<section id="parameters"> | ||
<section id="detailed_desc" deliveryTarget="details" otherprops="no-title"> | ||
<p props="native flutter unity rn unreal bp">在调整摄像头的焦距配置前,建议先调用 <xref keyref="queryCameraFocalLengthCapability"/> 查询设备支持的焦距能力,再根据查询结果进行配置。</p> | ||
<p props="android cpp unreal bp flutter unity rn">由于部分 Android 设备的限制,即使根据 <apiname keyref="queryCameraFocalLengthCapability"/> 的查询结果设置焦距类型,设置结果也可能不生效。</p> |
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这句是不是更适合放到调用限制里?
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可以
@@ -3407,6 +3407,13 @@ | |||
</keydef> | |||
</topichead> | |||
<topichead navtitle="其他视频控制"> | |||
<keydef keys="setCameraCapturerConfiguration" href="../API/api_irtcengine_setcameracapturerconfiguration.dita"> |
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还有 mac 是不是也要加
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是的,electron 找胡师傅加了,mac 我以为本来就有就没和你说
你加一下吧,mac 的 device toc 好像和其他平台不太一样,我不确定加哪里合适,别给你加错了
@@ -66,14 +66,16 @@ | |||
<pt props="ios mac">mirror</pt> | |||
<pd> | |||
<p props="ios mac cpp unreal bp unity flutter rn electron cs">本地视图的镜像模式,详见 <xref keyref="VIDEO_MIRROR_MODE_TYPE" />。 | |||
<note type="attention" props="unreal bp" id="mirror">该参数不生效。如需实现镜像显示效果,请在 Unreal Engine 中进行镜像设置。</note> |
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要说怎么设置、或者给个链接啥的么
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我觉得可以不用,就引擎里自带的,一定要加的话我再去确认下,不过不影响其他平台发
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刚才忘了发,relations 里也要解放一下 setCameraCapturerConfiguration
…ce into 4.3.2-bugfix-0704
440-bugfix-0725