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Merge pull request Kamalisk#1340 from shkuo/master
update zh translation, modify incorrect translations
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[ | ||
{ | ||
"code": "90049", | ||
"back_flavor": "自從吉姆拿起爸爸的小號開始,爵士樂就只會帶來麻煩。但亡者顯然非常喜歡他的演奏,所以吉姆沒打算放棄。", | ||
"back_text": "<b>卡牌張數</b>:30。\n<b>牌組構建選項</b>:潛修者卡牌([mystic])等級0-3,[[法術]]和[[詛咒縈繞]]卡牌等級0-4,中立卡牌等級0-5,最多5張其它求生者卡牌([survivor])等級0。\n<b>牌組構建需求</b>(不計入卡牌張數):吉姆的小號、最後的狂想曲、彼端、1張隨機基礎弱點。\n<b>靈魂牌組張數</b>:10。\n<b>靈魂牌組構建選項</b>:9張不同的任意職階[[盟友]]支援等級0–2,復仇形影。\n<b>靈魂牌組指示</b>:將“靈魂牌堆”和你的牌堆分別混洗,將靈魂牌堆面朝下放在彼端支援旁。此牌堆可以使用你未花費的經驗值分別升級。", | ||
"flavor": "“我知道我能讓亡者起舞。”", | ||
"name": "吉姆·卡爾弗", | ||
"subname": "音樂家", | ||
"text": "[reaction]在你執行的技能檢定期間,抽出至少1個[skull]或[curse]標記後:在一個你控制的支援上補充1充能。(每輪限制一次。)\n[elder_sign]效果:+2。你可以改為將此標記視為[skull]或[curse]標記。", | ||
"traits": "藝人. 詛咒縈繞" | ||
}, | ||
{ | ||
"code": "90050", | ||
"name": "吉姆的小號", | ||
"slot": "手部", | ||
"subname": "死亡之語", | ||
"text": "吉姆·卡爾弗牌組專用。進階。\n[reaction]在你執行的技能檢定期間,抽出[skull]或[curse]標記時,消耗吉姆的小號:治癒你所在地點或連接地點上每位調查員和[[盟友]]支援的1點恐懼。", | ||
"traits": "道具. 樂器. 遺物" | ||
}, | ||
{ | ||
"code": "90051", | ||
"flavor": "當亡者開始談論他們害怕的事情時,就是該仔細聆聽的時候了。", | ||
"name": "最後的狂想曲", | ||
"text": "進階。\n<b>顯現</b> - 從混亂袋中抽取5個混亂標記。每抽出1個非[elder_sign]、非[bless]符號的標記,受到1點傷害和1點恐懼。", | ||
"traits": "終結" | ||
}, | ||
{ | ||
"code": "90052", | ||
"name": "彼端", | ||
"subname": "黑暗幽冥", | ||
"text": "吉姆·卡爾弗牌組專用。永久。\n每個疊加的靈魂失去所有印刷的屬性並獲得[[靈怪]]屬性。在傷害或恐懼將要被放到疊加的靈魂上時,必須改為將其放到吉姆·卡爾弗上。\n<b>強制</b> – 在你的回合開始時:將靈魂牌堆最頂部的卡牌疊加到彼端,作為靈魂。如果疊加了4個或更多的靈魂,將此卡牌翻面並結算其文本。", | ||
"traits": "聖堂. 幽靈" | ||
}, | ||
{ | ||
"code": "90052b", | ||
"name": "彼端", | ||
"text": "<b>強制</b> – 對於每張疊加到彼端的非弱點靈魂,依次選擇一張並從混亂袋隨機抽出1個標記。如果是……\n- ……[elder_sign]標記:你可以治癒1點恐懼,或將靈魂牌堆最頂部的卡牌疊加到彼端,作為靈魂。<i>(在結算此效果後,不用再對此靈魂抽出標記。)</i>\n- ……[auto_fail]標記:丟棄此靈魂。受到1點直接傷害或恐懼。\n- ……[skull]標記:丟棄此靈魂。治癒1點恐懼。\n- ……[cultist]、[elder_thing]、[tablet]或[curse]標記:你必須丟棄此靈魂或受到1點直接傷害。\n- ……任何其他標記:丟棄此靈魂。\n將此卡牌翻回到其支援面。\n<hr><b>提示:</b> <i>疊加到彼端的靈魂不在場上,只保留他們的名字和文字框。靈魂不佔用槽位、沒有生命值或神智值。在一個獨特的靈魂被疊加到彼端時,棄掉其他所有已經在場上的同名支援。靈魂被丟棄時放置到<i>靈魂牌堆的</i><b>底部</b>。" | ||
}, | ||
{ | ||
"code": "90053", | ||
"name": "復仇形影", | ||
"text": "獵手。<b>獵物</b> – 僅限吉姆·卡爾弗。\n此敵人被疊加到彼端時,你可以攻擊或躲避此敵人(如同其與你交戰)。如果你成功,將其丟棄。如果你失敗,生成該敵人並與你交戰。\n<b>強制</b> – 在你透過其強制效果將一個靈魂疊加到彼端時:復仇形影攻擊你<i>(即使其不在你的地點)</i>。", | ||
"traits": "怪物. 靈怪" | ||
} | ||
] |
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[ | ||
{ | ||
"back_text": "困難 / 專家\n[skull]:-X。X等於勝利牌區內未了之事的數量+2。\n[cultist]:-X。X等於疊加到彼端的卡牌數量的兩倍。\n[tablet]:-X。X等於場上[[幽靈]]地點數量的兩倍。\n[elder_thing]:-3。如果你所在地點有[[靈怪]]敵人,你自動失敗。", | ||
"code": "90054", | ||
"name": "安魂鎮息", | ||
"text": "簡單 / 普通\n[skull]:-X。X等於勝利牌區內未了之事的數量+1。\n[cultist]:-X。X等於疊加到彼端的卡牌數量。\n[tablet]:-X。X等於場上[[幽靈]]地點的數量。\n[elder_thing]:-2。如果你所在地點有[[靈怪]]敵人,再抽一個標記。" | ||
}, | ||
{ | ||
"back_name": "時間流逝……", | ||
"back_flavor": "鬼靈作祟的山丘上吹來一陣冷風,冰寒刺骨。靈魂們越來越不安寧了。", | ||
"back_text": "放置1個恐懼到冒險輔助卡上的心靈擾動(Spiritual Disturbance)下。如果冒險輔助卡上有4個恐懼。每位未退場的調查員被擊敗,並受到1點精神創傷。<b>(→R2)</b>\n否則<i>(如果冒險輔助卡上的恐懼不超過3個)</i>,執行以下:\n- 在每個地點上放置線索,直到其上有1[per_investigator]個線索。\n- 將每個地點(除了尚·德弗羅的地點)翻到其非[[幽靈]]面。\n將此密謀翻回正面。", | ||
"code": "90055", | ||
"flavor": "絞刑者山丘上充斥著魑魅魍魎。", | ||
"name": "迷霧聚集", | ||
"text": "<b>強制</b> – 在敵軍階段開始時:尚·德弗羅的地點上每有一個準備的飢餓的靈魂,對他造成1點傷害。\n<b>強制</b> – 如果吉姆·卡爾弗被擊敗:推進場景。\n[action]以團隊為單位花費2[per_investigator]個線索:<b>談判</b>。你放逐了一個靈魂。丟棄靈魂牌堆最頂部的卡牌。<i>(提示:將異端者從彼端抽取出來,並在尚的幫助下召喚它們!)</i>" | ||
}, | ||
{ | ||
"back_name": "鬼靈風暴", | ||
"back_flavor": "你跟著輕柔的吟誦聲來到廢棄教堂附近的陰暗空地。空地的周圍長著一圈獨腳金,隨風輕輕搖曳。空地中央有一名披著斗篷的女子,跪在一個沒有標記的墳墓前,與其他的墓地相隔甚遠。你靜靜地觀察了幾分鐘,那個女人唱著一首古老陰鬱的旋律。它聽起來像是孩子的搖籃曲——舒緩,但又帶著一種格格不入的沉重黑暗。歌曲一結束,女子的斗篷就消融在薄霧中,接著她消失在一陣暗影的漩渦裡。", | ||
"back_text": "<b>如果本場景是通過達成目標推進:</b>\n<blockquote><i>“等等,”尚說道,一邊穩住自己。他的眼睛翻白,然後倒在你懷裡,全身顫抖。你周圍的魂體能量似乎靜止了。</i></blockquote>\n找出場上每張飢餓的靈魂並放置到勝利牌區。<b>(→R1)</b>\n<hr><b>否則:</b>\n<blockquote><i>“太多了!” 尚一邊尖叫一邊用手摀住流血的耳朵。當你們逃離現場時,一陣刺耳的叫聲迴響在狂風掃過的山丘上。</i></blockquote>\n每有一個仍在彼端的異端者敵人,吉姆·卡爾弗受到1點精神創傷(最少1點精神創傷)。每位其他未退場的調查員被擊敗,並受到1點精神創傷。<b>(→R2)</b>", | ||
"code": "90056", | ||
"flavor": "如果你幫助這些鬼魂,它們也會幫助你。", | ||
"name": "安魂鎮息", | ||
"text": "[fast]消耗吉姆的小號,或以團隊為單位花費1[per_investigator]個線索:選擇一個敵人,朝吉姆·卡爾弗的地點移動一次。\n[fast]以團隊為單位花費1[per_investigator]個線索:將你的地點翻面。(團隊每輪每地點限制一次。)\n<b>目標</b> – 如果勝利牌區內有4張未了之事,推進。" | ||
}, | ||
{ | ||
"code": "90057a", | ||
"name": "尚·德弗羅", | ||
"subname": "尋求了結", | ||
"text": "冷漠。巡邏(最近且底下有飢餓的靈魂敵人的地點)。不能被交戰。\n[action]抽取尚·德弗羅的地點下方一張面朝下的卡牌,並選擇一張疊加到彼端的異端者:<b>談判</b>。吉姆·卡爾弗抽取被選擇的異端者,將其翻面,並結算其文本。\n<b>強制</b> – 在尚·德弗羅將要被擊敗時:改為治癒他所有傷害,並將他翻面。", | ||
"traits": "類人. 法師. 精英" | ||
}, | ||
{ | ||
"code": "90057b", | ||
"name": "尚·德弗羅", | ||
"subname": "附身", | ||
"text": "獵手。<b>獵物</b> – 僅限吉姆·卡爾弗。\n[action]:<b>談判</b>。檢定[willpower](3)。勝利牌區內每有一張未了之事,這次檢定得到+1難度。如果你成功,治癒尚·德弗羅的所有傷害並將他翻面<i>(他不再處於交戰狀態)</i>。\n<b>強制</b> – 如果尚·德弗羅被擊敗:推進場景。", | ||
"traits": "類人. 法師. 精英" | ||
}, | ||
{ | ||
"code": "90058", | ||
"name": "飢餓的靈魂", | ||
"subname": "附身", | ||
"text": "冷漠。巡邏(尚·德弗羅的地點)。反擊。\n飢餓的靈魂得到+2[per_investigator]生命值。\n<b>強制</b> – 在本敵人進入一個地點時:將該地點翻到其[[幽靈]]面。每位位於該地點的調查員依次結算該地點的所有鬧鬼能力。", | ||
"traits": "怪物. 靈怪. 幽靈. 精英" | ||
} | ||
] |
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