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Merge pull request #8 from ynput/add-icons
Add emote processing
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# Changelog | ||
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### 💚 **Enhancement** | ||
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<details> | ||
<summary>Improve applying render resolution and aspect ratio on render settings reset - <a href="https://github.com/ynput/ayon-maya/pull/75")>#75</a></summary> | ||
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Fix pixel aspect ratio / device aspect ratio getting messed up for Arnold renderer on render settings reset. | ||
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Additionally: | ||
- This now applies the resolution from the task entity, not the folder entity. | ||
- This now also applies pixel aspect ratio as defined on the entity. | ||
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___ | ||
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</details> | ||
<details> | ||
<summary>Validate unique names only within the instance not in full scene - <a href="https://github.com/ynput/ayon-maya/pull/70")>#70</a></summary> | ||
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Validate unique names only within the instance not in full scene | ||
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___ | ||
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</details> | ||
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### 🐛 **Bugfix** | ||
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<details> | ||
<summary>AY-6654 Look: Fix None values in collecting and applying attributes - <a href="https://github.com/ynput/ayon-maya/pull/89")>#89</a></summary> | ||
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This fixes a case where looks failed to apply due to `None` values being present in the collected attributes. | ||
These will now be ignored in collected. There's an edge case where Maya returns `None` for string attributes that have no values set - those are captured now explicitly to just `""` to still collect and apply them later. | ||
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Existing looks will now also apply correctly with `None` value in their look attributes, but the attributes with `None` values will be ignored with a warning. | ||
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___ | ||
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</details> | ||
<details> | ||
<summary>Fix settings for Maya USD Animation Extractor - <a href="https://github.com/ynput/ayon-maya/pull/77")>#77</a></summary> | ||
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Fix name in settings to match with name of plug-in to ensure settings are actually applied | ||
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___ | ||
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</details> | ||
<details> | ||
<summary>Improve applying render resolution and aspect ratio on render settings reset - <a href="https://github.com/ynput/ayon-maya/pull/75")>#75</a></summary> | ||
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Fix pixel aspect ratio / device aspect ratio getting messed up for Arnold renderer on render settings reset. | ||
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Additionally: | ||
- This now applies the resolution from the task entity, not the folder entity. | ||
- This now also applies pixel aspect ratio as defined on the entity. | ||
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___ | ||
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</details> | ||
<details> | ||
<summary>Maya Scene exports do not default to including nodes that not children of members - <a href="https://github.com/ynput/ayon-maya/pull/71")>#71</a></summary> | ||
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On Maya scene exports only include the relevant history for the selected nodes downstream and upstream and not upstream, and also their downstream descendant children. | ||
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</details> | ||
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### **Maintenance** | ||
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<details> | ||
<summary>Skip extraction of active view for automatic tests - <a href="https://github.com/ynput/ayon-maya/pull/126")>#126</a></summary> | ||
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It seems that Maya UI is not completely visible or shutting down, `view.readColorBuffer` causes RuntimeError: (kFailure): Unexpected Internal Failure aas view is not visible. | ||
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___ | ||
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</details> |
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