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[QUAD] Enhancement: Ability to change the animation instance active state from the Loader Arguments (Placeholder Manager) #6348
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Original file line number | Diff line number | Diff line change |
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@@ -240,12 +240,16 @@ def update(self, container, representation): | |
self._lock_camera_transforms(members) | ||
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def _post_process_rig(self, namespace, context, options): | ||
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nodes = self[:] | ||
create_rig_animation_instance( | ||
animation_instance = create_rig_animation_instance( | ||
nodes, context, namespace, options=options, log=self.log | ||
) | ||
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if animation_instance: | ||
active_value = options.get("active") | ||
if active_value is not None: | ||
cmds.setAttr("{}.active".format(animation_instance), active_value) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. line too long (82 > 79 characters) |
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def _lock_camera_transforms(self, nodes): | ||
cameras = cmds.ls(nodes, type="camera") | ||
if not cameras: | ||
|
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local variable 'subset_name' is assigned to but never used