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@xoxor4d xoxor4d released this 07 Aug 07:16
· 111 commits to master since this release

Visit https://github.com/xoxor4d/iw3xo-radiant/wiki/Changelog for the most up-to-date changelog.


[New Features]

  • Nvidia PhysX integration with support for physics-enabled effect-models (can be turned into misc_models at any point) and dynamic prefabs

[General]

  • added tutorials for using PhysX
  • pressing TAB while hovering the toolbox window now toggles between childs
  • drag-drop support from model browser to fx-editor visuals
  • invalid / non-material materials should no longer crash radiant upon loading
    (mtlRaw->info.sortKey .. MTL_SORT_PRIMARY_SORT_KEY_BITS .. not in [x, x] assert)

[Bug Fixes]

  • fixed debug rendering (model names / portal debugging etc) causing an assert when generating reflections
  • fixed a freeze that could occur on startup if a new release is available that has no downloadable content
  • surface inspector: fixed sample size and general ranges
  • toggling bsp view no longer resets gameview
  • fixed prefab browser drag-drop logic
  • property editor with worldspawn settings no longer cripples fps
  • fixed a crash when creating curve patches using the toolbox
  • using a filter within the filedialog no longer crashes radiant when re-opening the filedialog
  • fixed a crash when turning off bsp view while an omni light effect is active
  • alot of small gui fixes and refactoring