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Fix for building with Carthage and Xcode 12 (#2104)
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* Fix for building with Carthage and Xcode 12

* Remove ONLY_ACTIVE_ARCHS from travis config
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mats-claassen authored Oct 20, 2020
1 parent 16f7c13 commit 4966703
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2 changes: 1 addition & 1 deletion .travis.yml
Original file line number Diff line number Diff line change
Expand Up @@ -11,4 +11,4 @@ before_install:
script:
- set -o pipefail
- xcodebuild -version
- xcodebuild -project Eureka.xcodeproj -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug ONLY_ACTIVE_ARCH=NO test | xcpretty
- xcodebuild -project Eureka.xcodeproj -scheme "$SCHEME" -sdk "$SDK" -destination "$DESTINATION" -configuration Debug test | xcpretty
2 changes: 2 additions & 0 deletions Eureka.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -726,6 +726,7 @@
DYLIB_CURRENT_VERSION = 1;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_BITCODE = YES;
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
INFOPLIST_FILE = Source/Info.plist;
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
Expand All @@ -750,6 +751,7 @@
DYLIB_CURRENT_VERSION = 1;
DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_BITCODE = YES;
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = arm64;
INFOPLIST_FILE = Source/Info.plist;
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
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