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Releases: xiewuzhiying/VS-Addition

[1.20.1 Multi-Loader] 0.0.10

02 Dec 16:05
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Change Log

Common

  • Fixed the issue where the raycasting wrapper incorrectly applied multiple times to TaCZ's explosion, causing the game to freeze.
  • Refactored the portable storage interface compatibility to no longer rely on contraptions.
  • Added vanilla lodestone compass compatibility.
  • Fixed the issue of crashing with VMod in some cases.
  • Fixed the issue where other players were kicked out when using the sticker from the Create mod or the gravitron from the Clockwork mod.
  • Re-enabled explosion mixin, but it will still be overwritten by Lithium mixin.
  • Corrected the direction of projectiles fired when the entity is on a ship. (vanilla and TaCZ only) #66

Fabric

Forge

  • Fixed the issue of incompatibility with versions of Embeddium prior to 0.3.12.
  • Fixed the issue of crashing with Tallyho (again😥).
  • Added config item to re-enable Embeddium block entity culling in shipyard chunks, resolve #68

[1.20.1 Multi-Loader] 0.0.9

19 Nov 16:08
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Change Log

Common

  • Improved the implementation of sticker mixin (no functional changes)
  • Added TaCZ Projectile explosion compatibility.
  • When the player grabs the ship with Gravitron, cancel the collision between the ship and the player.
  • Added VMod schematic compatibility (for fake air pocket attachment)
  • Added Translation keys for command messages.
  • Added a Create display source for any non-source ship-bound blocks to display ship data.
  • Now Shipyard chunks will get the biome in world coordinates.
  • Added getDirection() function for Cannon Mount Generic Peripheral. #57
  • Ship velocity will affect cannon's projectile.
  • Vic's Point Blank explosion compatibility.
  • Enabling Embeddium block entity culling for Valkyrien Skies.
  • Disabled certain features to temporarily resolve conflicts with Fabric ASM.
  • Fixed Create Big Cannons autocannon would not play a firing sound when it was on a ship. #62
  • Fixed crash with CC: Tweaked 1.114.0 #61
  • Added config item for maximum tilt angle at which an entity can stand on a ship.
  • Added Litematica (Forgematica) compatibility

Fabric

  • Fixed a crash in the Fabric version of Computer Craft when placing a turtle. #56
  • Added TaCZ fabric version compatibility.

Forge

  • Added Ballistix compatibility. (Transform attract blast and repulsive blast only)
  • Cancel onExplosion method of Tallyho if Create: Diesel Generators mod doesn't exist.

[1.20.1 Multi-Loader] 0.0.8

04 Nov 23:01
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Pre-release

Change Log

Common

  • Improved Create tree fertilizer compatibility implementation.
  • Fixed Vanilla footstep sound on the ships.
  • Better Explosions? (it's still buggy and will be disabled by default)
  • Made Create Whistle sound playable on the ships.
  • Added fake air pockets to disable some underwater effects. (it's still WIP and you need to enable it in the common config)
  • Fixed crash with Xaero's Minimap Fair version #51

Fabric

Forge

  • Disabled some fairness feature of Tallyho.
  • Added TaCZ bullet hole particle compatibility for the ships.
  • Fixed CBC: Modern Warfare rotary cannon not firing with the fire() method.

[1.20.1 Multi-Loader] 0.0.7a

16 Oct 18:32
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Change Log

Common

  • Fixed not checking if the mod exists when register Generic Source.

Fabric

Forge

[1.20.1 Multi-Loader] 0.0.7

16 Oct 14:12
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Change Log

Common

  • Fixed MixinStickerBlockEntity fails on server environments #40 (by fxshlein)
  • Added new method fakePlayerKill() to ShipHelmPeripheral (Temporary solution for #42)
  • Encased fan mixins are now disabled by default
  • Changed Cannon Peripherals to generic peripheral implementation (to coexist with Inventory peripherals)
  • Added placement helper support for Clockwork's Flap block and Wing block
  • Fixed must to reassemble contraptions after re-entering world to get the Wing blocks on them to work (e.g. Flap Bearings)
  • Slightly changed the mixins of minimap mods (actual effect unchanged)
  • Rolled back Mixin Extras version to be compatible with Axiom

Fabric

  • Added compatibility with Fabric version of Net Music

Forge

  • Fixed CBC Modern Warfare rockets not translating to the world when fired from a ship.
  • Improve compatibility with Tallyho (maybe still have issues)

[1.20.1 Multi-Loader] 0.0.6f

11 Sep 13:04
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Change Log

Common

  • Fix some mixins were incorrectly disabled
  • Merge multiple mod loader jars into one jar (Used Forgix)

Fabric

Forge

[1.20.1 Forge] 0.0.6e

31 Aug 09:17
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[1.20.1 Forge] 0.0.6e Pre-release
Pre-release

Change Log

Common

Fabric

Forge

  • Fix a crash when CBC Modern Warfare is not installed

[1.20.1 Fabric] 0.0.6d

30 Aug 14:22
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Change Log

Common

  • [1.18.2] Fix crash when using deployer
  • New method getX() getY() getZ() for cannon mount peripheral - by nosqd
  • Fix fire() method of cannon mount peripheral didn't work for auto cannons
  • Move config file item (which means backing up configuration values and deleting old configuration files)
  • Fix a crash when launching with create without clockwork

Fabric

Forge

  • Fix rotary cannon can't fire again while on a ship (not caused by vs2)
  • Add recoil for rotary cannon
  • Fix medium cannon mechanical arm interaction (also not caused by vs2)

[1.18.2 Fabric] 0.0.6c

19 Aug 17:17
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Change Log

Common

  • [1.18.2] Fix crash when using deployer
  • New method getX() getY() getZ() for cannon mount peripheral - by nosqd
  • Fix fire() method of cannon mount peripheral didn't work for auto cannons

Fabric

  • Fix crash caused by some mixin

Forge

[1.18.2 Forge] 0.0.6b

13 Aug 11:01
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[1.18.2 Forge] 0.0.6b Pre-release
Pre-release

Change Log

Common

Fabric

  • Fix crash caused by some mixin

Forge