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Add Mixed AR sample: ARKit + ARCore + HoloLens
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 15 | ||
VisualStudioVersion = 15.0.27130.2024 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
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EndProject | ||
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EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UrhoAR.MixedReality", "UrhoAR.MixedReality\UrhoAR.MixedReality.csproj", "{4D7AE260-B1CE-4909-8866-A143F4169950}" | ||
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<material> | ||
<technique name="Techniques/DiffNormalSpec.xml" quality="0" /> | ||
<texture unit="diffuse" name="Textures/Earth.jpg" /> | ||
<texture unit="normal" name="Textures/Earth_NormalsMap.png" /> | ||
<texture unit="spec" name="Textures/Earth_SpecularMap.png" /> | ||
<parameter name="SpecColor" value="0.2 0.2 0.2 0.7" /> | ||
</material> |
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<material> | ||
<!--Unlike Earth.xml, this material uses built-in DiffNormal technique--> | ||
<technique name="Techniques/DiffNormal.xml" quality="0" /> | ||
<texture unit="diffuse" name="Textures/Moon.jpg" /> | ||
<texture unit="normal" name="Textures/Moon_NormalsMap.png" /> | ||
</material> |
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-------------------------- | ||
Assets under CC 4.0 License | ||
-------------------------- | ||
Earth.jpg | ||
Moon.jpg | ||
Earth_SpecularMap.png | ||
Earth_Clouds.jpg | ||
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||
website: http://www.solarsystemscope.com/textures/ | ||
license: https://creativecommons.org/licenses/by/4.0/ |
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using System; | ||
using System.Diagnostics; | ||
using Urho; | ||
using Urho.Actions; | ||
using Urho.Gui; | ||
using Urho.Shapes; | ||
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namespace UrhoAR | ||
{ | ||
public partial class MyApp | ||
{ | ||
Node earthNode; | ||
Node rootNode; | ||
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[Preserve] | ||
public MyApp(ApplicationOptions options) : base(options) { } | ||
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static MyApp() | ||
{ | ||
UnhandledException += (s, e) => { | ||
if (Debugger.IsAttached) | ||
Debugger.Break(); | ||
e.Handled = true; | ||
}; | ||
} | ||
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protected override async void Start() | ||
{ | ||
base.Start(); | ||
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SetupAR(); | ||
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// UI text | ||
var helloText = new Text(Context); | ||
helloText.Value = "Hello World from UrhoSharp"; | ||
helloText.HorizontalAlignment = HorizontalAlignment.Center; | ||
helloText.VerticalAlignment = VerticalAlignment.Top; | ||
helloText.SetColor(new Color(r: 0.5f, g: 1f, b: 1f)); | ||
helloText.SetFont(font: CoreAssets.Fonts.AnonymousPro, size: 30); | ||
UI.Root.AddChild(helloText); | ||
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// Create a node for the Earth | ||
rootNode = Scene.CreateChild(); | ||
rootNode.Position = new Vector3(0, 0, 0.6f); //60cm away | ||
earthNode = rootNode.CreateChild(); | ||
earthNode.SetScale(0.5f); //25cm radius | ||
earthNode.Rotation = new Quaternion(0, 180, 0); | ||
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// Create a static model component - Sphere: | ||
var earth = earthNode.CreateComponent<Sphere>(); | ||
earth.SetMaterial(ResourceCache.GetMaterial("Materials/Earth.xml")); // or simply Material.FromImage("Textures/Earth.jpg") | ||
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// Same steps for the Moon | ||
var moonNode = earthNode.CreateChild(); | ||
moonNode.SetScale(0.27f); // Relative size of the Moon is 1738.1km/6378.1km | ||
moonNode.Position = new Vector3(1.2f, 0, 0); | ||
var moon = moonNode.CreateComponent<Sphere>(); | ||
moon.SetMaterial(Material.FromImage("Textures/Moon.jpg")); | ||
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// Clouds | ||
var cloudsNode = earthNode.CreateChild(); | ||
cloudsNode.SetScale(1.02f); | ||
var clouds = cloudsNode.CreateComponent<Sphere>(); | ||
var cloudsMaterial = new Material(); | ||
cloudsMaterial.SetTexture(TextureUnit.Diffuse, ResourceCache.GetTexture2D("Textures/Earth_Clouds.jpg")); | ||
cloudsMaterial.SetTechnique(0, CoreAssets.Techniques.DiffAddAlpha); | ||
clouds.SetMaterial(cloudsMaterial); | ||
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// FPS | ||
new MonoDebugHud(this).Show(Color.Green, 25); | ||
|
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// Run a an action to spin the Earth (7 degrees per second) | ||
rootNode.RunActions(new RepeatForever(new RotateBy(duration: 1f, deltaAngleX: 0, deltaAngleY: -7, deltaAngleZ: 0))); | ||
// Spin clouds: | ||
cloudsNode.RunActions(new RepeatForever(new RotateBy(duration: 1f, deltaAngleX: 0, deltaAngleY: 1, deltaAngleZ: 0))); | ||
|
||
AddCity(lat: 0, lon: 0, name: "(0, 0)"); | ||
AddCity(lat: 53.9045f, lon: 27.5615f, name: "Minsk"); | ||
AddCity(lat: 51.5074f, lon: 0.1278f, name: "London"); | ||
AddCity(lat: 40.7128f, lon: -74.0059f, name: "New-York"); | ||
AddCity(lat: 37.7749f, lon: -122.4194f, name: "San Francisco"); | ||
AddCity(lat: 39.9042f, lon: 116.4074f, name: "Beijing"); | ||
AddCity(lat: -31.9505f, lon: 115.8605f, name: "Perth"); | ||
} | ||
|
||
public void AddCity(float lat, float lon, string name) | ||
{ | ||
var height = earthNode.Scale.Y / 2f; | ||
|
||
lat = (float)Math.PI * lat / 180f - (float)Math.PI / 2f; | ||
lon = (float)Math.PI * lon / 180f; | ||
|
||
float x = height * (float)Math.Sin(lat) * (float)Math.Cos(lon); | ||
float z = height * (float)Math.Sin(lat) * (float)Math.Sin(lon); | ||
float y = height * (float)Math.Cos(lat); | ||
|
||
var markerNode = rootNode.CreateChild(); | ||
markerNode.Scale = Vector3.One * 0.03f; | ||
markerNode.Position = new Vector3((float)x, (float)y, (float)z); | ||
markerNode.CreateComponent<Sphere>(); | ||
markerNode.RunActionsAsync(new RepeatForever( | ||
new TintTo(0.5f, Color.White), | ||
new TintTo(0.5f, Randoms.NextColor()))); | ||
|
||
var textPos = markerNode.Position; | ||
textPos.Normalize(); | ||
|
||
var textNode = markerNode.CreateChild(); | ||
textNode.Position = textPos * 1; | ||
textNode.SetScale(1.5f); | ||
textNode.LookAt(Vector3.Zero, Vector3.Up, TransformSpace.Parent); | ||
var text = textNode.CreateComponent<Text3D>(); | ||
text.SetFont(CoreAssets.Fonts.AnonymousPro, 80); | ||
text.EffectColor = Color.Black; | ||
text.TextEffect = TextEffect.Shadow; | ||
text.Text = name; | ||
} | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> | ||
<HasSharedItems>true</HasSharedItems> | ||
<SharedGUID>1093514c-6d83-4b69-b591-5cba9fa72c95</SharedGUID> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Configuration"> | ||
<Import_RootNamespace>Shared</Import_RootNamespace> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="$(MSBuildThisFileDirectory)MyApp.cs" /> | ||
</ItemGroup> | ||
</Project> |
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<PropertyGroup /> | ||
<Import Project="Shared.projitems" Label="Shared" /> | ||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" /> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.1" /> | ||
</startup> | ||
</configuration> |
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using System; | ||
using System.Diagnostics; | ||
using Urho; | ||
using Urho.Actions; | ||
using Urho.Gui; | ||
using Urho.Shapes; | ||
|
||
namespace UrhoAR | ||
{ | ||
public partial class MyApp : SimpleApplication | ||
{ | ||
void SetupAR() | ||
{ | ||
Viewport.SetClearColor(Color.Black); | ||
} | ||
} | ||
} |
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namespace UrhoAR.Console | ||
{ | ||
class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
new MyApp(new Urho.ApplicationOptions("MyData")).Run(); | ||
// For a console app Urho will create a Windows/macOS/Linux window using SDL | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("UrhoAR.Console")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("UrhoAR.Console")] | ||
[assembly: AssemblyCopyright("Copyright © 2018")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("0d31e21f-5e43-4fa3-acf1-2b8c761a348e")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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