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Fix self-links & HTTP links (mdn#35171)
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Josh-Cena authored Jul 27, 2024
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Expand Up @@ -93,7 +93,7 @@ After you've covered Steam, there's plenty of buzz around initiatives like [Humb

## Packaging games

The web is the first and the best choice for HTML games, but if you want to reach a broader audience and distribute your game in a closed ecosystem, you still can do that by packaging it. The good thing is that you don't need a few separate teams working on the same game for different platforms — you can build it once and use tools like [Phonegap](https://phonegap.com/) or [CocoonIO](http://cocoon.io/) to package the game for native stores. The resulting packages are usually pretty reliable, but you should still test them and be on the lookout for small issues or bugs to fix.
The web is the first and the best choice for HTML games, but if you want to reach a broader audience and distribute your game in a closed ecosystem, you still can do that by packaging it. The good thing is that you don't need a few separate teams working on the same game for different platforms — you can build it once and use tools like [Phonegap](https://phonegap.com/) to package the game for native stores. The resulting packages are usually pretty reliable, but you should still test them and be on the lookout for small issues or bugs to fix.

### Available tools

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2 changes: 1 addition & 1 deletion files/en-us/web/api/pagerevealevent/index.md
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Expand Up @@ -29,7 +29,7 @@ window.onpagehide = () => requestAnimationFrame(() => reveal());
## Constructor

- {{domxref("PageRevealEvent.PageRevealEvent", "PageRevealEvent()")}} {{experimental_inline}}
- : Creates a new {{domxref("PageRevealEvent")}} object instance.
- : Creates a new `PageRevealEvent` object instance.

## Instance properties

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2 changes: 1 addition & 1 deletion files/en-us/web/api/pageswapevent/index.md
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Expand Up @@ -16,7 +16,7 @@ The `pageswap` event is fired when you navigate across documents, when the previ
## Constructor

- {{domxref("PageSwapEvent.PageSwapEvent", "PageSwapEvent()")}} {{experimental_inline}}
- : Creates a new {{domxref("PageSwapEvent")}} object instance.
- : Creates a new `PageSwapEvent` object instance.

## Instance properties

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Expand Up @@ -37,7 +37,7 @@ None ({{jsxref("undefined")}}).
In the following simple example, a custom `ReadableStream` is created using a constructor (see our [Simple random stream example](https://mdn.github.io/dom-examples/streams/simple-random-stream/) for the full code). The `start()` function generates a random string of text every second and enqueues it into the stream.
A `cancel()` function is also provided to stop the generation if {{domxref("ReadableStream.cancel()")}} is called for any reason.

When a button is pressed, the generation is stopped, the stream is closed using {{domxref("ReadableStreamDefaultController.close()")}}, and another function is run, which reads the data back out of the stream.
When a button is pressed, the generation is stopped, the stream is closed using `close()`, and another function is run, which reads the data back out of the stream.

```js
let interval;
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2 changes: 1 addition & 1 deletion files/en-us/web/html/element/header/index.md
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Expand Up @@ -21,7 +21,7 @@ Otherwise, it is a `section` in the accessibility tree, and usually contains the

### Historical Usage

The `<header>` element originally existed at the very beginning of HTML for headings. It is seen in [the very first website](http://info.cern.ch/). At some point, headings became [`<h1>` through `<h6>`](/en-US/docs/Web/HTML/Element/Heading_Elements), allowing `<header>` to be free to fill a different role.
The `<header>` element originally existed at the very beginning of HTML for headings. It is seen in [the very first website](https://info.cern.ch/). At some point, headings became [`<h1>` through `<h6>`](/en-US/docs/Web/HTML/Element/Heading_Elements), allowing `<header>` to be free to fill a different role.

## Attributes

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