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local mType = Game.createMonsterType("Headpecker") | ||
local monster = {} | ||
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monster.description = "a headpecker" | ||
monster.experience = 12026 | ||
monster.outfit = { | ||
lookType = 1557, | ||
lookHead = 85, | ||
lookBody = 1, | ||
lookLegs = 85, | ||
lookFeet = 105, | ||
lookAddons = 3, | ||
lookMount = 0, | ||
} | ||
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monster.raceId = 2275 | ||
monster.Bestiary = { | ||
class = "Bird", | ||
race = BESTY_RACE_BIRD, | ||
toKill = 5000, | ||
FirstUnlock = 200, | ||
SecondUnlock = 2000, | ||
CharmsPoints = 100, | ||
Stars = 5, | ||
Occurrence = 0, | ||
Locations = "Crystal Enigma", | ||
} | ||
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monster.health = 16300 | ||
monster.maxHealth = 16300 | ||
monster.race = "blood" | ||
monster.corpse = 39319 | ||
monster.speed = 217 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 4000, | ||
chance = 70, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = true, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = true, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = { | ||
{ name = "Crystal Coin", chance = 35160 }, | ||
{ name = "Headpecker Beak", chance = 11360 }, | ||
{ name = "Headpecker Feather", chance = 7620, minCount = 1, maxCount = 5 }, | ||
{ name = "Furry Club", chance = 5560 }, | ||
{ id = 3595, chance = 4950, minCount = 1, maxCount = 3 }, -- Carrot | ||
{ name = "Knife", chance = 4260 }, | ||
{ name = "Spike Sword", chance = 4040 }, | ||
{ name = "War Hammer", chance = 2290 }, | ||
{ name = "Titan Axe", chance = 1720 }, | ||
{ name = "Blue Gem", chance = 1560 }, | ||
{ name = "Wand of Starstorm", chance = 980 }, | ||
{ name = "Gold Ingot", chance = 910 }, | ||
} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -1000 }, | ||
{ name = "combat", interval = 2500, chance = 37, type = COMBAT_EARTHDAMAGE, minDamage = -700, maxDamage = -1100, range = 1, effect = CONST_ME_BLACKSMOKE, target = true }, | ||
{ name = "combat", interval = 4200, chance = 35, type = COMBAT_PHYSICALDAMAGE, minDamage = -700, maxDamage = -1050, length = 4, spread = 3, effect = CONST_ME_SLASH, target = false }, | ||
{ name = "headpecker explosion", interval = 3500, chance = 35, minDamage = -700, maxDamage = -850 }, | ||
} | ||
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monster.defenses = { | ||
defense = 100, | ||
armor = 68, | ||
mitigation = 2.05, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = -10 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 10 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 10 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = -10 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = -10 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 100 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = -10 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) | ||
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RegisterPrimalPackBeast(monster) |
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local mType = Game.createMonsterType("Animated Snowman") | ||
local monster = {} | ||
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monster.description = "an animated snowman" | ||
monster.experience = 400 | ||
monster.outfit = { | ||
lookType = 1159, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0, | ||
} | ||
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monster.raceId = 1751 | ||
monster.Bestiary = { | ||
class = "Construct", | ||
race = BESTY_RACE_CONSTRUCT, | ||
toKill = 1000, | ||
FirstUnlock = 50, | ||
SecondUnlock = 500, | ||
CharmsPoints = 25, | ||
Stars = 3, | ||
Occurrence = 2, | ||
Locations = "Percht Island.", | ||
} | ||
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monster.health = 450 | ||
monster.maxHealth = 450 | ||
monster.race = "venom" | ||
monster.corpse = 30335 | ||
monster.speed = 115 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 5000, | ||
chance = 8, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = true, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = false, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = { | ||
{ name = "gold coin", chance = 100000, maxCount = 50 }, | ||
{ name = "twig arms", chance = 91770 }, | ||
{ name = "shiver arrow", chance = 7310 }, | ||
{ name = "ice rapier", chance = 4750 }, | ||
{ name = "glacier mask", chance = 4570 }, | ||
{ id = 2992, chance = 4000, maxCount = 5 }, -- snowball | ||
{ name = "hailstorm rod", chance = 3470 }, | ||
{ name = "glacier mask", chance = 250 }, | ||
{ name = "glacier amulet", chance = 3290 }, | ||
{ name = "moonlight rod", chance = 1830 }, | ||
{ name = "glacier kilt", chance = 1100 }, | ||
} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -20 }, | ||
{ name = "combat", interval = 2000, chance = 10, type = COMBAT_ENERGYDAMAGE, minDamage = -10, maxDamage = -40, range = 7, radius = 2, shootEffect = CONST_ANI_ENERGY, effect = CONST_ME_ENERGYHIT, target = true }, | ||
} | ||
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monster.defenses = { | ||
defense = 25, | ||
armor = 25, | ||
mitigation = 0.78, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = -20 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 20 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) |
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local mType = Game.createMonsterType("Biting Book") | ||
local monster = {} | ||
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monster.description = "a biting book" | ||
monster.experience = 9350 | ||
monster.outfit = { | ||
lookType = 1066, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0, | ||
} | ||
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monster.raceId = 1656 | ||
monster.Bestiary = { | ||
class = "Construct", | ||
race = BESTY_RACE_CONSTRUCT, | ||
toKill = 2500, | ||
FirstUnlock = 100, | ||
SecondUnlock = 1000, | ||
CharmsPoints = 50, | ||
Stars = 4, | ||
Occurrence = 0, | ||
Locations = "Secret Library earth, energy, fire and ice sections. Also two incarcerated in the Issavi prison, reachable from the city Library.", | ||
} | ||
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monster.health = 6500 | ||
monster.maxHealth = 6500 | ||
monster.race = "ink" | ||
monster.corpse = 28609 | ||
monster.speed = 240 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 5000, | ||
chance = 8, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = true, | ||
canPushCreatures = true, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = true, | ||
canWalkOnFire = true, | ||
canWalkOnPoison = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = { | ||
{ id = 3116, chance = 500, maxCount = 2 }, -- big bone | ||
{ name = "book page", chance = 500, maxCount = 4 }, | ||
{ name = "glowing rune", chance = 500, maxCount = 2 }, | ||
{ name = "platinum coin", chance = 10000, maxCount = 5 }, | ||
{ name = "silken bookmark", chance = 500, maxCount = 3 }, | ||
} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 2000, chance = 100, minDamage = 0, maxDamage = -1055 }, | ||
{ name = "combat", interval = 1000, chance = 12, type = COMBAT_PHYSICALDAMAGE, minDamage = 0, maxDamage = -1210, radius = 5, effect = CONST_ME_SMOKE, target = false }, | ||
{ name = "combat", interval = 1000, chance = 14, type = COMBAT_PHYSICALDAMAGE, minDamage = 0, maxDamage = -1210, radius = 3, effect = CONST_ME_BATS, target = false }, | ||
} | ||
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monster.defenses = { | ||
defense = 40, | ||
armor = 76, | ||
mitigation = 1.88, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 50 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) |
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