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local mType = Game.createMonsterType("Agressive Chicken") | ||
local monster = {} | ||
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monster.description = "a agressive chicken" | ||
monster.experience = 0 | ||
monster.outfit = { | ||
lookType = 111, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0, | ||
} | ||
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monster.health = 15000 | ||
monster.maxHealth = 15000 | ||
monster.race = "blood" | ||
monster.corpse = 6042 | ||
monster.speed = 64 | ||
monster.manaCost = 220 | ||
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monster.changeTarget = { | ||
interval = 4000, | ||
chance = 0, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = false, | ||
convinceable = false, | ||
pushable = true, | ||
rewardBoss = false, | ||
illusionable = true, | ||
canPushItems = false, | ||
canPushCreatures = false, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 15, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = false, | ||
canWalkOnFire = false, | ||
canWalkOnPoison = false, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
{ text = "Gokgoooook", yell = false }, | ||
{ text = "Cluck Cluck", yell = false }, | ||
} | ||
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monster.loot = { | ||
{ name = "meat", chance = 2120, maxCount = 2 }, | ||
{ id = 3606, chance = 950 }, -- egg | ||
{ name = "worm", chance = 10000, maxCount = 3 }, | ||
{ name = "chicken feather", chance = 20000 }, | ||
} | ||
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monster.defenses = { | ||
defense = 5, | ||
armor = 1, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = false }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = false }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) |
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local mType = Game.createMonsterType("Agrestic Chicken") | ||
local monster = {} | ||
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monster.description = "an agrestic chicken" | ||
monster.experience = 0 | ||
monster.outfit = { | ||
lookType = 111, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0, | ||
} | ||
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monster.raceId = 1979 | ||
monster.Bestiary = { | ||
class = "Bird", | ||
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toKill = 250, | ||
FirstUnlock = 10, | ||
SecondUnlock = 100, | ||
CharmsPoints = 5, | ||
Stars = 1, | ||
Occurrence = 0, | ||
Locations = "Bounac, the Order of the Lion settlement.", | ||
} | ||
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monster.health = 15 | ||
monster.maxHealth = 15 | ||
monster.race = "blood" | ||
monster.corpse = 6042 | ||
monster.speed = 64 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 4000, | ||
chance = 0, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = false, | ||
convinceable = false, | ||
pushable = false, | ||
rewardBoss = false, | ||
illusionable = true, | ||
canPushItems = true, | ||
canPushCreatures = false, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 15, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = false, | ||
canWalkOnFire = false, | ||
canWalkOnPoison = false, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
} | ||
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monster.loot = { | ||
{ name = "meat", chance = 2120, maxCount = 2 }, | ||
{ id = 3606, chance = 980, maxCount = 2 }, -- egg | ||
{ name = "worm", chance = 11000, maxCount = 3 }, | ||
{ name = "chicken feather", chance = 19000, maxCount = 2 }, | ||
} | ||
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monster.defenses = { | ||
defense = 5, | ||
armor = 1, | ||
mitigation = 0.05, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 0 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 0 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 0 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 0 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 0 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 0 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 0 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) |
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local mType = Game.createMonsterType("Berserker Chicken") | ||
local monster = {} | ||
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monster.description = "a berserker chicken" | ||
monster.experience = 220 | ||
monster.outfit = { | ||
lookType = 111, | ||
lookHead = 0, | ||
lookBody = 0, | ||
lookLegs = 0, | ||
lookFeet = 0, | ||
lookAddons = 0, | ||
lookMount = 0, | ||
} | ||
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monster.raceId = 561 | ||
monster.Bestiary = { | ||
class = "Bird", | ||
race = BESTY_RACE_BIRD, | ||
toKill = 1000, | ||
FirstUnlock = 50, | ||
SecondUnlock = 500, | ||
CharmsPoints = 25, | ||
Stars = 3, | ||
Occurrence = 1, | ||
Locations = "Isle of Evil.", | ||
} | ||
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monster.health = 465 | ||
monster.maxHealth = 465 | ||
monster.race = "blood" | ||
monster.corpse = 6042 | ||
monster.speed = 83 | ||
monster.manaCost = 0 | ||
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monster.changeTarget = { | ||
interval = 5000, | ||
chance = 8, | ||
} | ||
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monster.strategiesTarget = { | ||
nearest = 100, | ||
} | ||
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monster.flags = { | ||
summonable = false, | ||
attackable = true, | ||
hostile = true, | ||
convinceable = false, | ||
pushable = true, | ||
rewardBoss = false, | ||
illusionable = false, | ||
canPushItems = false, | ||
canPushCreatures = true, | ||
staticAttackChance = 90, | ||
targetDistance = 1, | ||
runHealth = 0, | ||
healthHidden = false, | ||
isBlockable = false, | ||
canWalkOnEnergy = false, | ||
canWalkOnFire = false, | ||
canWalkOnPoison = false, | ||
isPreyExclusive = true, | ||
} | ||
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monster.light = { | ||
level = 0, | ||
color = 0, | ||
} | ||
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monster.voices = { | ||
interval = 5000, | ||
chance = 10, | ||
{ text = "Gokgoooook", yell = false }, | ||
{ text = "Cluck Cluck", yell = false }, | ||
{ text = "I will fill MY cushion with YOUR hair! CLUCK!", yell = false }, | ||
} | ||
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monster.loot = { | ||
{ name = "gold coin", chance = 50000, maxCount = 100 }, | ||
} | ||
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monster.attacks = { | ||
{ name = "melee", interval = 1200, chance = 100, minDamage = 0, maxDamage = -200 }, | ||
{ name = "combat", interval = 2000, chance = 30, type = COMBAT_PHYSICALDAMAGE, minDamage = 0, maxDamage = -100, range = 1, target = false }, | ||
{ name = "combat", interval = 2000, chance = 15, type = COMBAT_DROWNDAMAGE, minDamage = -41, maxDamage = -70, effect = CONST_ME_EXPLOSIONAREA, target = false }, | ||
} | ||
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monster.defenses = { | ||
defense = 12, | ||
armor = 12, | ||
mitigation = 0.28, | ||
{ name = "speed", interval = 1000, chance = 40, speedChange = 400, effect = CONST_ME_MAGIC_RED, target = false, duration = 8000 }, | ||
} | ||
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monster.elements = { | ||
{ type = COMBAT_PHYSICALDAMAGE, percent = -10 }, | ||
{ type = COMBAT_ENERGYDAMAGE, percent = 10 }, | ||
{ type = COMBAT_EARTHDAMAGE, percent = 10 }, | ||
{ type = COMBAT_FIREDAMAGE, percent = 10 }, | ||
{ type = COMBAT_LIFEDRAIN, percent = 100 }, | ||
{ type = COMBAT_MANADRAIN, percent = 0 }, | ||
{ type = COMBAT_DROWNDAMAGE, percent = 100 }, | ||
{ type = COMBAT_ICEDAMAGE, percent = 10 }, | ||
{ type = COMBAT_HOLYDAMAGE, percent = 10 }, | ||
{ type = COMBAT_DEATHDAMAGE, percent = 10 }, | ||
} | ||
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monster.immunities = { | ||
{ type = "paralyze", condition = true }, | ||
{ type = "outfit", condition = false }, | ||
{ type = "invisible", condition = true }, | ||
{ type = "bleed", condition = false }, | ||
} | ||
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mType:register(monster) |
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