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Added prebuilt AnimationEditor to address teamcity problem.
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vchelaru committed Nov 2, 2023
1 parent 1851bfa commit d07f2b8
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3 changes: 3 additions & 0 deletions .gitignore
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Expand Up @@ -22,3 +22,6 @@ Tests/uwpTest/
Thumbs.db
bin/
storage.ide

# AnimationEditor doesn't build in TeamCity, so let's add this in:
!/FRBDK/AnimationEditor/PreviewProject/bin/
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{"RecentFiles":["C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/Enemy/Evilvine.achx","C:/Users/vchel/Documents/GitHub/FlatRedBall/FRBDK/Glue/OfficialPlugins/Wizard/EmbeddedContent/Platformer/PlatformerAnimations.achx","C:/Users/vchel/Documents/FlatRedBallProjects/WallJumpTutorial/WallJumpTutorial/Content/Entities/Player/PlatformerAnimations.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/Bullet/AnimationChainListFile.achx","C:/Users/vchel/Documents/GitHub/masteroid/Masteroid/Content/GlobalContent/Asteroids.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/StaticDestroyableObject/AnimationChainListFile.achx","C:/Users/vchel/Documents/FlatRedBallProjects/Beefball3/Beefball3/Content/Screens/GameScreen/AnimationChainListFile.achx","C:/Users/vchel/Documents/GitHub/KidDefense/GameProject/KidDefense/Content/Entities/Ui/Emoticons/AnimationChainListFile.achx","C:/Users/vchel/Documents/GitHub/KidDefense/GameProject/KidDefense/Content/Entities/Prop/PropAnimations.achx","C:/Users/vchel/Documents/GitHub/KidDefense/GameProject/KidDefense/Content/Entities/Player/PlayerBodyAnimations1.achx","C:/Users/vchel/Documents/GitHub/KidDefense/GameProject/KidDefense/Content/Entities/HomeBase/HomeBaseAnimations.achx","C:/Users/vchel/Documents/GitHub/KidDefense/GameProject/KidDefense/Content/Entities/Player/FlashlightAnimations.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/Enemy/EyeballThing.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/Enemy/BoomBabyShoggoth.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/EnemyBullet/PoisonCloudAnimation.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/EnemyDeathEffect/AnimationChainListFile.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/EnemyBullet/BlackHoleShotAnimation.achx","C:/Users/vchel/Documents/GitHub/Kimuzukash-chibi-kuto-urufu/CrankyChibiCthulu/Content/Entities/EnemyBullet/ParasiteShotAnimation.achx","C:/Users/vchel/Documents/FlatRedBallProjects/LiveEditTest/LiveEditTest/Content/Entities/AnimatedEntity/AnimationChainListFile.achx","C:/Users/vchel/Documents/FlatRedBallProjects/SuperCrazyRaceWorld/SuperCrazyRaceWorld/Content/Entities/Player/PlatformerAnimationsP4.achx"]}
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Numerics.Vectors" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.1.4.0" newVersion="4.1.4.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
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# AngelCode Bitmap Font Generator configuration file
fileVersion=1

# font settings
fontName=FontNameVariable
charSet=0
fontSize=-FontSizeVariable
aa=1
scaleH=100
useSmoothing={UseSmoothing}
isBold={IsBold}
isItalic={IsItalic}
useUnicode=1
disableBoxChars=1
outputInvalidCharGlyph=0

# character alignment
paddingDown=0
paddingUp=0
paddingRight=0
paddingLeft=0
spacingHoriz=1
spacingVert=1

# output file
outWidth=512
outHeight=256
outBitDepth=32
fontDescFormat=0
fourChnlPacked=0
textureFormat=png
textureCompression=0
alphaChnl=alphaChnlValue
redChnl=redChnlValue
greenChnl=greenChnlValue
blueChnl=blueChnlValue
invA=0
invR=0
invG=0
invB=0

# outline
outlineThickness=OutlineThicknessVariable

# selected chars
chars=32-126,160-255

# imported icon images
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7,375 changes: 7,375 additions & 0 deletions FRBDK/AnimationEditor/PreviewProject/bin/Debug/Microsoft.Xna.Framework.xml

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<?xml version="1.0" encoding="utf-8"?><configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="mscorlib" publicKeyToken="b77a5c561934e089" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System" publicKeyToken="b77a5c561934e089" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="System.Drawing" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
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