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Merge pull request #191 from samriddhitiwary/feature/WordguessingGame
Word Guessing Game
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<title>Chaotic Word Guessing Game</title> | ||
<style> | ||
body { | ||
background: linear-gradient(135deg, #000428, #004e92); | ||
margin: 0; | ||
font-family: 'Arial', sans-serif; | ||
color: #00FFFF; | ||
text-align: center; | ||
overflow: hidden; | ||
transition: background-color 1s ease; | ||
} | ||
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.game-container { | ||
padding: 20px; | ||
border-radius: 10px; | ||
position: relative; | ||
} | ||
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h1 { | ||
font-size: 120px; | ||
margin: 0; | ||
color: #00FFFF; | ||
text-shadow: | ||
0 1px 3px #fff, | ||
0 0 10px rgba(0, 255, 255, 0.8); | ||
animation: move 1s linear infinite; | ||
} | ||
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.title { | ||
font-size: 50px; | ||
margin-bottom: 20px; | ||
color: #00FFFF; | ||
text-shadow: | ||
0 1px 3px #fff, | ||
0 0 10px rgba(0, 255, 255, 0.8); | ||
animation: move 1s linear infinite; | ||
} | ||
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@keyframes move { | ||
0% { transform: translateY(0); } | ||
50% { transform: translateY(-10px); } | ||
100% { transform: translateY(0); } | ||
} | ||
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input[type="text"] { | ||
padding: 10px; | ||
font-size: 20px; | ||
margin-top: 20px; | ||
} | ||
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button { | ||
padding: 10px 20px; | ||
margin-top: 10px; | ||
background-color: #ff4500; | ||
color: white; | ||
border: none; | ||
border-radius: 5px; | ||
cursor: pointer; | ||
transition: background-color 0.3s ease; | ||
} | ||
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button:hover { | ||
background-color: #ff6347; | ||
} | ||
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.scoreboard { | ||
margin-top: 20px; | ||
font-size: 24px; | ||
} | ||
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.floating-keyboard { | ||
position: absolute; | ||
width: 100%; | ||
height: 100%; | ||
} | ||
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.key { | ||
position: absolute; | ||
width: 40px; | ||
height: 40px; | ||
background-color: rgba(255, 255, 255, 0.7); | ||
border: 1px solid #00FFFF; | ||
border-radius: 5px; | ||
display: flex; | ||
justify-content: center; | ||
align-items: center; | ||
font-size: 20px; | ||
color: #000; | ||
pointer-events: auto; | ||
transition: transform 0.5s ease, top 0.5s ease, left 0.5s ease; | ||
animation: rotate 5s linear infinite; | ||
} | ||
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@keyframes rotate { | ||
0% { transform: rotate(0deg); } | ||
100% { transform: rotate(360deg); } | ||
} | ||
</style> | ||
</head> | ||
<body> | ||
<div class="game-container"> | ||
<div class="title">Word Guessing Game</div> | ||
<h1 id="word-display">CHAOS</h1> | ||
<input type="text" id="guess-input" placeholder="Type your guess..."> | ||
<button id="submit-btn">Guess</button> | ||
<div class="scoreboard">Score: <span id="score">0</span></div> | ||
<div class="floating-keyboard"></div> | ||
</div> | ||
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<script> | ||
const wordDisplay = document.getElementById('word-display'); | ||
const guessInput = document.getElementById('guess-input'); | ||
const submitBtn = document.getElementById('submit-btn'); | ||
const scoreDisplay = document.getElementById('score'); | ||
const floatingKeyboard = document.querySelector('.floating-keyboard'); | ||
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let score = 0; | ||
let targetWord = "CHAOS"; | ||
let chaosTimer; | ||
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function startGame() { | ||
guessInput.value = ''; | ||
score = 0; | ||
updateScore(); | ||
startChaos(); | ||
startFloatingKeyboard(); | ||
startTimer(); | ||
} | ||
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function updateScore() { | ||
scoreDisplay.textContent = score; | ||
} | ||
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function randomizeWord() { | ||
const wordArray = targetWord.split(''); | ||
for (let i = 0; i < wordArray.length; i++) { | ||
if (Math.random() < 0.5) { | ||
wordArray[i] = String.fromCharCode(65 + Math.floor(Math.random() * 26)); | ||
} | ||
} | ||
wordDisplay.textContent = wordArray.join(''); | ||
changeBackgroundColor(); | ||
changeFontSize(); | ||
} | ||
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function changeBackgroundColor() { | ||
const colors = ['#000428', '#004e92', '#ff4500', '#ff6347', '#00FFFF', '#00FF7F']; | ||
document.body.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)]; | ||
} | ||
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function changeFontSize() { | ||
const randomSize = Math.floor(Math.random() * 100 + 80); | ||
wordDisplay.style.fontSize = `${randomSize}px`; | ||
document.querySelector('.title').style.fontSize = `${randomSize / 2}px`; | ||
} | ||
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function startChaos() { | ||
clearInterval(chaosTimer); | ||
chaosTimer = setInterval(() => { | ||
randomizeWord(); | ||
}, 300); | ||
} | ||
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function startFloatingKeyboard() { | ||
floatingKeyboard.innerHTML = ''; | ||
const keys = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'.split(''); | ||
keys.forEach(key => { | ||
const keyElement = document.createElement('div'); | ||
keyElement.className = 'key'; | ||
keyElement.textContent = key; | ||
floatingKeyboard.appendChild(keyElement); | ||
setRandomPosition(keyElement); | ||
keyElement.addEventListener('click', () => handleKeyClick(key)); | ||
}); | ||
floatKeys(); | ||
} | ||
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function setRandomPosition(element) { | ||
element.style.top = Math.random() * 100 + 'vh'; | ||
element.style.left = Math.random() * 100 + 'vw'; | ||
} | ||
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function floatKeys() { | ||
const keys = document.querySelectorAll('.key'); | ||
keys.forEach(key => { | ||
const randomX = (Math.random() - 0.5) * 200; | ||
const randomY = (Math.random() - 0.5) * 200; | ||
key.style.transform = `translate(${randomX}px, ${randomY}px)`; | ||
setTimeout(() => setRandomPosition(key), 1000); | ||
}); | ||
setTimeout(floatKeys, 2000); | ||
} | ||
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function startTimer() { | ||
let timeLimit = 20000; | ||
const timerInterval = setInterval(() => { | ||
if (timeLimit <= 0) { | ||
clearInterval(timerInterval); | ||
alert("Time's up! Your score: " + score); | ||
startGame(); | ||
return; | ||
} | ||
timeLimit -= Math.floor(Math.random() * 1000) + 500; | ||
}, 1000); | ||
} | ||
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submitBtn.addEventListener('click', () => { | ||
const guess = guessInput.value.toUpperCase(); | ||
if (guess === targetWord) { | ||
score += 1; | ||
updateScore(); | ||
resetGame(); | ||
} else { | ||
alert("Wrong guess! Try again."); | ||
} | ||
guessInput.value = ''; | ||
}); | ||
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function handleKeyClick(key) { | ||
guessInput.value += key; | ||
} | ||
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function resetGame() { | ||
guessInput.value = ''; | ||
targetWord = "CHAOS"; | ||
randomizeWord(); | ||
} | ||
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startGame(); | ||
</script> | ||
</body> | ||
</html> |
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