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Tool created to view and manipulate Tibia client 12x /assets/ data related to monsters and bosses.
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Writen in C# WPF framework.
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Using the following libs:
Google protobuf v3.19.4
Costura fody v5.7.0
- This tool was created to make development on Canary and OtServerBe easier, but since it's a client side modification, won't generate any errors on whatever OT base you use.
- On the current version, there is two language options on this tool that can be switched any time you want.
Portuguese by Marcosvf132
English by Marcosvf132
1 - Compile or download the latest release version.
2 - Open the executable file.
3 - Click on 'OPEN' button on top-left.
4 - Go to your tibia client 12x folder, enter on /assets/ directory and select file named 'staticdata-xxa.lot.of.nombersxx.dat'
5 - Edit whatever you wan't, save your monster/boss changes and hit compile when you are done.
PS - Don't forget to make a backup from your staticdata file. This tool does not create any backup copy!
- On the new 12.90 update, boss appearance data was implemented on the assets file. On this version or higher you can also edit and create bosses with they respective appearance data.
- If you are using older version, you will se a red note when selecting 'bosses' tab.
Layout inspired on OtServerBr forum. Forum layout themed by Taman.
- Tool concepted and developed by marcosvf132.
- If you wan't to contact me, can do it through my Discord account Marcosvf132#8947