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Fix typos (rh-hideout#5221)
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Fix typos in move description of Decorate, Collision Course and Electro Drift
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Pawkkie authored Aug 20, 2024
1 parent becb2fc commit a111ac4
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/data/moves_info.h
Original file line number Diff line number Diff line change
Expand Up @@ -17470,7 +17470,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = COMPOUND_STRING("Decorate"),
.description = COMPOUND_STRING(
"The user sharply raises\n"
"the target's Atk and Sp.Atk"),
"the target's Atk and Sp.Atk."),
.effect = EFFECT_DECORATE,
.power = 0,
.type = TYPE_FAIRY,
Expand Down Expand Up @@ -19739,7 +19739,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = HANDLE_EXPANDED_MOVE_NAME("ColisinCours", "Collision Course"),
.description = COMPOUND_STRING(
"Prehistoric explosion that's\n"
"stronger if supereffective."),
"stronger if super effective."),
.effect = EFFECT_COLLISION_COURSE,
.power = 100,
.type = TYPE_FIGHTING,
Expand All @@ -19758,7 +19758,7 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_DYNAMAX] =
.name = HANDLE_EXPANDED_MOVE_NAME("ElectroDrift", "Electro Drift"),
.description = COMPOUND_STRING(
"Futuristic electricity. It's\n"
"stronger if supereffective."),
"stronger if super effective."),
.effect = EFFECT_COLLISION_COURSE,
.power = 100,
.type = TYPE_ELECTRIC,
Expand Down

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