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#ifndef CONFIG | ||
#define CONFIG | ||
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#define PIN_BUTTON_TUNE_LEFT_0 9 | ||
#define PIN_BUTTON_TUNE_LEFT_1 8 | ||
#define PIN_BUTTON_TUNE_LEFT_2 7 | ||
#define PIN_BUTTON_TUNE_LEFT_3 6 | ||
#define PIN_BUTTON_TUNE_LEFT_SIDE 5 | ||
#define PIN_BUTTON_TUNE_RIGHT_SIDE 4 | ||
#define PIN_BUTTON_TUNE_RIGHT_3 3 | ||
#define PIN_BUTTON_TUNE_RIGHT_2 2 | ||
#define PIN_BUTTON_TUNE_RIGHT_1 1 | ||
#define PIN_BUTTON_TUNE_RIGHT_0 0 | ||
#define PIN_BUTTON_SUB_LEFT_0 13 | ||
#define PIN_BUTTON_SUB_LEFT_1 12 | ||
#define PIN_BUTTON_SUB_RIGHT_0 11 | ||
#define PIN_BUTTON_SUB_RIGHT_1 10 | ||
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#define PIN_BUTTON_DUPLICATED_UPARROW 8 | ||
#define PIN_BUTTON_DUPLICATED_DOWNARROW 1 | ||
#define PIN_BUTTON_DUPLICATED_LEFTARROW 11 | ||
#define PIN_BUTTON_DUPLICATED_RIGHTARROW 10 | ||
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#define KEYBOARD_BUTTON_TUNE_LEFT_0 'a' | ||
#define KEYBOARD_BUTTON_TUNE_LEFT_1 's' | ||
#define KEYBOARD_BUTTON_TUNE_LEFT_2 'd' | ||
#define KEYBOARD_BUTTON_TUNE_LEFT_3 'c' | ||
#define KEYBOARD_BUTTON_TUNE_LEFT_SIDE 129 | ||
#define KEYBOARD_BUTTON_TUNE_RIGHT_SIDE 133 | ||
#define KEYBOARD_BUTTON_TUNE_RIGHT_3 ',' | ||
#define KEYBOARD_BUTTON_TUNE_RIGHT_2 'l' | ||
#define KEYBOARD_BUTTON_TUNE_RIGHT_1 ';' | ||
#define KEYBOARD_BUTTON_TUNE_RIGHT_0 '\'' | ||
#define KEYBOARD_BUTTON_SUB_LEFT_0 179 | ||
#define KEYBOARD_BUTTON_SUB_LEFT_1 176 | ||
#define KEYBOARD_BUTTON_SUB_RIGHT_0 '1' | ||
#define KEYBOARD_BUTTON_SUB_RIGHT_1 '2' | ||
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#define KEYBOARD_BUTTON_DUPLICATED_UPARROW 218 | ||
#define KEYBOARD_BUTTON_DUPLICATED_DOWNARROW 217 | ||
#define KEYBOARD_BUTTON_DUPLICATED_LEFTARROW 216 | ||
#define KEYBOARD_BUTTON_DUPLICATED_RIGHTARROW 215 | ||
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#endif |
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#include "config.h" | ||
#include <Keyboard.h> | ||
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bool pressed_button_tune_left_0 = false; | ||
bool pressed_button_tune_left_1 = false; | ||
bool pressed_button_tune_left_2 = false; | ||
bool pressed_button_tune_left_3 = false; | ||
bool pressed_button_tune_left_side = false; | ||
bool pressed_button_tune_right_side = false; | ||
bool pressed_button_tune_right_3 = false; | ||
bool pressed_button_tune_right_2 = false; | ||
bool pressed_button_tune_right_1 = false; | ||
bool pressed_button_tune_right_0 = false; | ||
bool pressed_button_sub_left_0 = false; | ||
bool pressed_button_sub_left_1 = false; | ||
bool pressed_button_sub_right_0 = false; | ||
bool pressed_button_sub_right_1 = false; | ||
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void setup() { | ||
pinMode(PIN_BUTTON_TUNE_LEFT_0, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_LEFT_1, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_LEFT_2, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_LEFT_3, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_LEFT_SIDE, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_RIGHT_SIDE, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_RIGHT_3, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_RIGHT_2, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_RIGHT_1, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_TUNE_RIGHT_0, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_SUB_LEFT_0, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_SUB_LEFT_1, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_SUB_RIGHT_0, INPUT_PULLUP); | ||
pinMode(PIN_BUTTON_SUB_RIGHT_1, INPUT_PULLUP); | ||
} | ||
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void loop() { | ||
if (!digitalRead(PIN_BUTTON_DUPLICATED_UPARROW)) { | ||
Keyboard.write(KEYBOARD_BUTTON_DUPLICATED_UPARROW); | ||
} | ||
if (!digitalRead(PIN_BUTTON_DUPLICATED_DOWNARROW)) { | ||
Keyboard.write(KEYBOARD_BUTTON_DUPLICATED_DOWNARROW); | ||
} | ||
if (!digitalRead(PIN_BUTTON_DUPLICATED_LEFTARROW)) { | ||
Keyboard.write(KEYBOARD_BUTTON_DUPLICATED_LEFTARROW); | ||
} | ||
if (!digitalRead(PIN_BUTTON_DUPLICATED_RIGHTARROW)) { | ||
Keyboard.write(KEYBOARD_BUTTON_DUPLICATED_RIGHTARROW); | ||
} | ||
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if (!digitalRead(PIN_BUTTON_TUNE_LEFT_0)) { | ||
if (!pressed_button_tune_left_0) { | ||
pressed_button_tune_left_0 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_LEFT_0); | ||
} | ||
} else { | ||
if (pressed_button_tune_left_0) { | ||
pressed_button_tune_left_0 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_LEFT_0); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_LEFT_1)) { | ||
if (!pressed_button_tune_left_1) { | ||
pressed_button_tune_left_1 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_LEFT_1); | ||
} | ||
} else { | ||
if (pressed_button_tune_left_1) { | ||
pressed_button_tune_left_1 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_LEFT_1); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_LEFT_2)) { | ||
if (!pressed_button_tune_left_2) { | ||
pressed_button_tune_left_2 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_LEFT_2); | ||
} | ||
} else { | ||
if (pressed_button_tune_left_2) { | ||
pressed_button_tune_left_2 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_LEFT_2); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_LEFT_3)) { | ||
if (!pressed_button_tune_left_3) { | ||
pressed_button_tune_left_3 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_LEFT_3); | ||
} | ||
} else { | ||
if (pressed_button_tune_left_3) { | ||
pressed_button_tune_left_3 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_LEFT_3); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_LEFT_SIDE)) { | ||
if (!pressed_button_tune_left_side) { | ||
pressed_button_tune_left_side = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_LEFT_SIDE); | ||
} | ||
} else { | ||
if (pressed_button_tune_left_side) { | ||
pressed_button_tune_left_side = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_LEFT_SIDE); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_RIGHT_SIDE)) { | ||
if (!pressed_button_tune_right_side) { | ||
pressed_button_tune_right_side = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_RIGHT_SIDE); | ||
} | ||
} else { | ||
if (pressed_button_tune_right_side) { | ||
pressed_button_tune_right_side = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_RIGHT_SIDE); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_RIGHT_3)) { | ||
if (!pressed_button_tune_right_3) { | ||
pressed_button_tune_right_3 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_RIGHT_3); | ||
} | ||
} else { | ||
if (pressed_button_tune_right_3) { | ||
pressed_button_tune_right_3 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_RIGHT_3); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_RIGHT_2)) { | ||
if (!pressed_button_tune_right_2) { | ||
pressed_button_tune_right_2 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_RIGHT_2); | ||
} | ||
} else { | ||
if (pressed_button_tune_right_2) { | ||
pressed_button_tune_right_2 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_RIGHT_2); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_RIGHT_1)) { | ||
if (!pressed_button_tune_right_1) { | ||
pressed_button_tune_right_1 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_RIGHT_1); | ||
} | ||
} else { | ||
if (pressed_button_tune_right_1) { | ||
pressed_button_tune_right_1 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_RIGHT_1); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_TUNE_RIGHT_0)) { | ||
if (!pressed_button_tune_right_0) { | ||
pressed_button_tune_right_0 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_TUNE_RIGHT_0); | ||
} | ||
} else { | ||
if (pressed_button_tune_right_0) { | ||
pressed_button_tune_right_0 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_TUNE_RIGHT_0); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_SUB_LEFT_0)) { | ||
if (!pressed_button_sub_left_0) { | ||
pressed_button_sub_left_0 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_SUB_LEFT_0); | ||
} | ||
} else { | ||
if (pressed_button_sub_left_0) { | ||
pressed_button_sub_left_0 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_SUB_LEFT_0); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_SUB_LEFT_1)) { | ||
if (!pressed_button_sub_left_1) { | ||
pressed_button_sub_left_1 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_SUB_LEFT_1); | ||
} | ||
} else { | ||
if (pressed_button_sub_left_1) { | ||
pressed_button_sub_left_1 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_SUB_LEFT_1); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_SUB_RIGHT_0)) { | ||
if (!pressed_button_sub_right_0) { | ||
pressed_button_sub_right_0 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_SUB_RIGHT_0); | ||
} | ||
} else { | ||
if (pressed_button_sub_right_0) { | ||
pressed_button_sub_right_0 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_SUB_RIGHT_0); | ||
} | ||
} | ||
if (!digitalRead(PIN_BUTTON_SUB_RIGHT_1)) { | ||
if (!pressed_button_sub_right_1) { | ||
pressed_button_sub_right_1 = true; | ||
Keyboard.press(KEYBOARD_BUTTON_SUB_RIGHT_1); | ||
} | ||
} else { | ||
if (pressed_button_sub_right_1) { | ||
pressed_button_sub_right_1 = false; | ||
Keyboard.release(KEYBOARD_BUTTON_SUB_RIGHT_1); | ||
} | ||
} | ||
} |