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* First draft of Unity quickstart * Working with listeners * Next steps * It uses Beacon * Handle wallet setup in another topic * Trim setup steps * Wallet connection in simpler terms * tweaks * indenting * Getting token balances * typo * unnecessary comma * events * Managing tokens * Getting token info * Smarter filtering * Looking up tokens on a block explorer * Put the beacon info in the right place * account that originates is the admin * These are capitalized * the destination account * Distinguish convenience method from entrypoint * Consistency * clarifications * Basic signing * Correct way to install per Berk * typo * Clarify signing, but still not quite sure of it * Link to instructions for setting up a wallet * Clarify VerifySignedPayload * First draft of Unity quickstart * Re-enable Unity overview page * walletconnection scene * Contract scene * Transfer scene * Update walletconnection scene * transfer scene update; * wip * info about prefabs * dappmetadata object * API, MessageReceiver, and TokenContract objects * link to messagereceiver object * TODO about IPFS and metadata * New automated wallet type selection * Metadata is predefined due to limitation in Beacon * typo * How to handle ipfs * New TezosAuthenticator prefab * Can also use IPFS directly * link to install instructions * Remove qr code info now that the prefab handles it all for you * Trim down getting info about wallets * Got this backwards somehow * Trim these sections to focus on the code * Trim signing section * basic info on kukai, more needed * Working on connection reference * This is tzip-10, not 7 * Consistency in headings * New IPFS upload scene * Move scenes to a separate page * IPFS upload scene * WIP docs for API object * Docs for dappmetadata object * WIP docs for messagereceiver object * WIP docs for TokenContract object * They are read-only * Not all of these fields are implemented * Correction * Working now * oops * Move Deploy up top * Clarify which classes these objects come from * Clarify signing response * Handle JSON data * Getting more info from the block explorer to populate the token object * Tweaks * Info for container topic * Per Berk, don't use the constructors * Spacing * What's a counter? * Put prefabs and objects in different sections * GetContractMetadata is working now * Tweaks * Reference link * Rework scenes to be more of what unity devs need * Simplify * This hash may change * Location of the source * OriginateContract method * links * Put unity docs in their own section * Separate section for Unity SDK * Remove reference to MainThreadExecutor * Simplified code in quickstart Co-authored-by: Can Berk T. <[email protected]> * Clarify signing code in quickstart Co-authored-by: Can Berk T. <[email protected]> * Lost a closing fence here * Updated scene info * Update screencaps to not show mobile border * reorganize images into a unity folder * Move prefabs up because they are important * update info on prefabs * TezosConfig object * updates to tutorial scenes * SDKInitialized event * AccountConnected and AccountDisconnected are now WalletConnected * MessageReceiver is now EventManager * timeout property * Updated tutorial scene setup * changes to quickstart tasks * New SOs im place of the TezosConfig object * WIP page on connecting to accounts * Working on connecting accounts * Not sure if this is exactly what devs need * Explain connection methods * Task-based topics on contracts and tokens * Correct links after rebase and refactor * Details about getting the contract address * Calling the contract * link to list of entrypoints * Link to list of entrypoints * Simplify * Trying to get the right way to encode complex params * I've been using an overcomplicated way of calling contracts * Merge calling contracts sections and expand param encoding section * Complex param example: update_operators * Revert changes that should be in phase 1 * Keep change from phase 1 * example scene => tutorial scene * Remove imports from code examples * Remove MainThreadExecutor prefab * No underscores, for consistency * reorganize images into a unity folder * tweaks * AccountConnected and AccountDisconnected are now WalletConnected * MessageReceiver is now EventManager * Updates based on release version changes * rebase fail * QRCodeView is now QrCodeGenerator Co-authored-by: Can Berk T. <[email protected]> --------- Co-authored-by: Can Berk T. <[email protected]>
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