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Unity links (#285)
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* link to unity-specific topic on managing tokens

* Link to calling the built-in contract
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timothymcmackin authored Jan 29, 2024
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5 changes: 1 addition & 4 deletions docs/unity/reference/TokenContract.md
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Expand Up @@ -54,10 +54,7 @@ This entrypoint can be called only by the current administrator account.
When this field is set to true, tokens can be minted but not transferred between accounts.
This entrypoint can be called only by the current administrator account.

<!-- For examples of calling these entrypoints, see [Calling the built-in contract](../managing-contracts#calling-the-built-in-contract). -->
For information about entrypoints, see [entrypoints](../../smart-contracts/entrypoints).

## Methods
For examples of calling these entrypoints, see [Calling the built-in contract](../managing-contracts#calling-the-built-in-contract).

### Constructors

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3 changes: 1 addition & 2 deletions docs/unity/scenes.md
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Expand Up @@ -170,8 +170,7 @@ public void HandleMint()
```

In your projects, you can set the metadata to store information about what the token represents.
For more information about creating tokens with Tezos, see [Tokens](../architecture/tokens) and the tutorials [Create an NFT](../tutorials/create-an-nft) and [Build an NFT marketplace](../../tutorials/build-an-nft-marketplace).
<!-- TODO link to unity-specific topic on managing tokens -->
For more information about working with Tokens, see [Managing tokens](./managing-tokens) and the tutorials [Create an NFT](../tutorials/create-an-nft) and [Build an NFT marketplace](../../tutorials/build-an-nft-marketplace).

## Transfer scene

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