Releases: tom2208/ChestCleaner
Releases · tom2208/ChestCleaner
ChestCleaner v.2.4.4
ChestCleaner v2.4.3
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[2.4.3]
Changed
Bug Fixed: Holding a shield in the secondary while breaking it resulted in an autorefill bug where the refiled shield got destroyed.
ChestCleaner v2.4.2
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
[2.4.2]
Changed
- Sorting fires an event (SortingEvent) now which can be cancled by other plugins. This enables support for other plugins having
trouble with ChestCleaner.
ChestCleaner v2.4.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
[2.4.1]
Changed
- API version to 1.18
Fixed
- click sort bug: click sort didn't work in survival. Fix: use right-click outside the gui to use clicksort.
ChestCleaner v2.4.0
[2.4.0]
Added
- Added subcommands to change sorting sound:
/sortingadmin sortingSound set <sound> <volume> <pitch>
- Added cooldown to
/cleaningitem get
command
Changed
- Refactored the whole command structure: A new tree command structure got implemented
Fixed
- Fixed bug which caused older Minecraft versions to produce an error on loading
ChestCleaner v2.3.2
- The auto refill is now using the stacks form the hotbar too except the items which you are holding
- a bug was fixed which caused error messages on the event an item breakes or gets damaged
ChestCleaner v2.3.1
Removed debug message
ChestCleaner v2.3.0
Added:
- a blacklist of refill items got implemented (entries will no longer get refilled)
Bug Fixes:
- tools which "placed" a block no longer getting replaced by autorefill (example hoe which creates dirt from coarse dirt)
- autorefill replaced the item in the scondary slot if a armor piece breaked
- some items have not the same Material ID if they get placed (example normal torch has the id: TORCH, a torch placed on the wall has the id: WALL_TORCH) this bug was fixed for many items:
- all kinds of seeds
- all kinds of signs
- Strings
- potatos and carrots
- sweet berries
- redstone dust
- all kinds of torches
ChestCleaner v2.2.1
Bug Fixes:
- Since consumables couldn't be refilled by a stack with the amount of one, because the clientr would make the item invisible. Thats fixed now: the item gets put into the inventory after waiting one game tick.
- Refill items of Breakables like tools will no longer get deleted when breaking in combat. We use the some one-tick waiting method form above.
- Clicksort will no longer sort inventories that create gamebreaking item reordering. Like swaping the saddle and a block in an mule inventories. Or in the case of an llama inv, we have a hidden slot the player can't see. The sorting alogrith puts items into this hidden slot. Another example is the oven, swaping coal and meat.
In this cases ClickSort will sort the inventory of the player.
ChestCleaner v2.2.0
Added:
- You can now sorts via middle-mouse-clicking outside of an inventory (but only in survival mode)
- you can reset your individual category configuration now
Change:
- New Spigot API Version: 1.16.2-R0.1-SNAPSHOT