Current version: v0.2
Available on Sepolia Testnet
Game Factory Contract Address: 0xff1d3212c99f79a9596986767cf8d5ca1a112db7
Chain of Thrones is an onchain strategy pvp wargame that immerses players in a simplified geopolitics simulation. Designed for 2-3 players, each participant stakes 10 USDC as their starting armies and vies to control 3 of 5 key castles on a 3x3 grid. Players move armies, negotiate strategic loans, and resolve conflicts using a mix of deterministic logic and occasional randomness, simulating the unpredictability of real-world geopolitics. Fully autonomous AI can drive gameplay, making Chain of Thrones an engaging and tactical challenge for both human and automated competitors.
- Create a game
- Add players
- Make moves
- Win the game
- Go to the Explorer page
- Click on the "Create Game" button
- Each player starts with 10 USDC
- Each player can move their armies to an adjacent cell on the grid
- Each player can declare war on an adjacent player
- Each player can resolve a conflict with an adjacent player
- The game ends when one player controls 3 of the 5 key castles
For more details, please refer to the "How to Play" Button on the Home Page.
0
: Game not started1
: Game started2
: Game ended
- Add more players
- Improve game state sync in the frontend
- Add staking design
- Movement animation
- Execution record
- Add chat & negotiation system
- Reward pool design
- Ranking system
- Raise an issue
- Submit a PR
We suggest using pnpm to install the dependencies.
pnpm install
pnpm run dev