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Updated README
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timdonnelly committed Sep 25, 2018
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8 changes: 0 additions & 8 deletions README.md
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Physics-based animations for iOS, tvOS, and macOS.

This project was originally developed to power the animations throughout the Storehouse app for iOS, but has since been extensively rewritten in modern Swift.

## What's new in 2.0?

Nearly everything. Pre-2.0 was largely an Objective-C port, so 2.0 was a chance to clean up and rethink the external API.

The API is much smaller as a result, providing a handful of types that make it easy to integrate physics-based animations.

## Usage

In contrast to standard `UIView` animations, Advance animations are applied on every frame (using `CADisplayLink` on iOS).
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<h1 id='advance' class='heading'>Advance</h1>

<p>Physics-based animations for iOS, tvOS, and macOS.</p>

<p>This project was originally developed to power the animations throughout the Storehouse app for iOS, but has since been extensively rewritten in modern Swift.</p>
<h2 id='what-39-s-new-in-2-0' class='heading'>What&rsquo;s new in 2.0?</h2>

<p>Nearly everything. Pre-2.0 was largely an Objective-C port, so 2.0 was a chance to clean up and rethink the external API.</p>

<p>The API is much smaller as a result, providing a handful of types that make it easy to integrate physics-based animations.</p>
<h2 id='usage' class='heading'>Usage</h2>

<p>In contrast to standard <code>UIView</code> animations, Advance animations are applied on every frame (using <code>CADisplayLink</code> on iOS).</p>
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7 changes: 0 additions & 7 deletions docs/index.html
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<h1 id='advance' class='heading'>Advance</h1>

<p>Physics-based animations for iOS, tvOS, and macOS.</p>

<p>This project was originally developed to power the animations throughout the Storehouse app for iOS, but has since been extensively rewritten in modern Swift.</p>
<h2 id='what-39-s-new-in-2-0' class='heading'>What&rsquo;s new in 2.0?</h2>

<p>Nearly everything. Pre-2.0 was largely an Objective-C port, so 2.0 was a chance to clean up and rethink the external API.</p>

<p>The API is much smaller as a result, providing a handful of types that make it easy to integrate physics-based animations.</p>
<h2 id='usage' class='heading'>Usage</h2>

<p>In contrast to standard <code>UIView</code> animations, Advance animations are applied on every frame (using <code>CADisplayLink</code> on iOS).</p>
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