Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: acceleration and transport layer #348

Draft
wants to merge 6 commits into
base: tier4/universe
Choose a base branch
from

Conversation

knzo25
Copy link
Contributor

@knzo25 knzo25 commented Nov 25, 2024

Description

This PR is part of a series of PRs that aim to accelerate the Sensing/Perception pipeline through an appropriate use of CUDA.

List of PRs:

To use these branches, the following additions to the autoware.repos are necessary:

  vendor/cuda_blackboard:
    type: git
    url: [email protected]:knzo25/cuda_blackboard.git
    version: main
  vendor/negotiated:
    type: git
    url: https://github.com/osrf/negotiated.git
    version: master

Depending on your machine and how many nodes are in a container, the following branch may also be required:
https://github.com/knzo25/launch_ros/tree/fix/load_composable_node
There seems to be a but in ROS where if you send too many services at once some will be lost and ros_launch can not handle that.

Related links

Parent Issue:

  • Link

How was this PR tested?

The sensing/perception pipeline was tested until centerpoint for TIER IV's taxi using the logging simulator.

Notes for reviewers

The main branch that I used for development is feat/cuda_acceleration_and_transport_layer.
However, the changes were too big so I split the PRs. That being said, development, if any will still be on that branch (and then cherrypicked to the respective PRs), and the review changes will be cherrypicked into the development branch.

Interface changes

An additional topic is added to perform type negotiation:
Example: input/pointcloud -> input/pointcloud and input/pointcloud/cuda

Effects on system behavior

Enabling this preprocessing in the launchers should provide a much reduced latency and cpu usage (at the cost of a higher GPU usage)

@knzo25
Copy link
Contributor Author

knzo25 commented Nov 25, 2024

Note: this PR will be kept as a draft until #337 it merged, at which point this PR will be reabsed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants