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Isometric tile/game engine

Compilation

make

Todo

  1. Flexible viewport (done)
  2. Mouse translation (done)
  3. Zoom / Clipping (done)
  4. Entities (done)
  5. Serialization (save board state to file and load from file) (done)
  6. Animations / For tiles (water) and entities (done)
  7. Swap between iso and standard grid

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