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Use Oriented Bounding Boxes (OBB) for label collision, significantly increasing the number of labels on screen (typically about 100% increase)
Add error/warning events that clients of the library can subscribe to (initial use case is Tangram Play, for error handling in UI)
Add sprite_default parameter (allows for generic POI icons, etc.)
Enforce winding order on non-tiled data sources (with option to also enforce on tiled data sources if desired, off by default)
Fix issue preventing multiple text-based styles from rendering
Remove "dirty" text halos (correct for premultiplied alpha)
Reduce max global zoom to 18 by default (over-zooming will apply beyond that)
Reduce unnecessary GL state changes for better performance
Improve handling of standalone TopoJSON sources with a single data layer (like other data sources, no need to specify layer name anymore when only one)
Fix issue with lighting and blend properties in mixed styles
Re-create all textures on scene load (fixes Tangram Play bug where texture URLs change were not reflected)