Skip to content

Commit

Permalink
SC2: Fix so End Game gets proper priority for final mission
Browse files Browse the repository at this point in the history
  • Loading branch information
t3hf1gm3nt committed Apr 19, 2024
1 parent a06bca9 commit ea24ac5
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions worlds/sc2/MissionTables.py
Original file line number Diff line number Diff line change
Expand Up @@ -50,7 +50,7 @@ def __init__(self, campaign_id: int, name: str, goal_priority: SC2CampaignGoalPr
PROLOGUE = 4, "Whispers of Oblivion (Legacy of the Void: Prologue)", SC2CampaignGoalPriority.MINI_CAMPAIGN, SC2Race.PROTOSS
LOTV = 5, "Legacy of the Void", SC2CampaignGoalPriority.VERY_HARD, SC2Race.PROTOSS
EPILOGUE = 6, "Into the Void (Legacy of the Void: Epilogue)", SC2CampaignGoalPriority.EPILOGUE, SC2Race.ANY
NCO = 7, "Nova Covert Ops", SC2CampaignGoalPriority.HARD, SC2Race.TERRAN
NCO = 7, "Nova Covert Ops", SC2CampaignGoalPriority.VERY_HARD, SC2Race.TERRAN


class SC2Mission(Enum):
Expand Down Expand Up @@ -650,7 +650,7 @@ class SC2CampaignGoal(NamedTuple):
SC2Campaign.PROLOGUE: SC2CampaignGoal(SC2Mission.EVIL_AWOKEN, "Evil Awoken: Victory"),
SC2Campaign.LOTV: SC2CampaignGoal(SC2Mission.SALVATION, "Salvation: Victory"),
SC2Campaign.EPILOGUE: None,
SC2Campaign.NCO: None,
SC2Campaign.NCO: SC2CampaignGoal(SC2Mission.END_GAME, "End Game: Victory"),
}

campaign_alt_final_mission_locations: Dict[SC2Campaign, Dict[SC2Mission, str]] = {
Expand Down

0 comments on commit ea24ac5

Please sign in to comment.