Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[TLOZ]: Fix rings classification, so they are actually considered for…
… logic We have a whole set of rules set up (Lines 31-38 of Rules.py) to make it so players are not expected to go into dungeons without a certain level of defense, which is n-1 heart containers for each level. We also had it set up that blue ring would reduce the number of containers expected by half, and red ring by a quarter...but currently both rings are classified as useful, meaning they aren't actually considered for logic. I was informed about this a while ago and thought I had already submitted a fix for it, but apparently I forgor. I'm rectifying that now, changing the classification for both rings to progression and also adding a comment to the loop that sets up this defense rule in Rules.py as I kept losing track of where it was.
- Loading branch information