Various basic Omnet++ Concepts Implemented.
NIM is a simple game of strategy in which a few players take turns removing sticks from the heap of sticks on the table. On each turn, a player must remove 1-4 sticks. The purpose of the game is not to be the last one, i.e. the player, who finds one stick on the table and must take it, loses the game.
A single-queue server that process tasks from source to sink, with analysis of parameters such as waiting time and queue size among others.
The table presents statistical amount of traffic volume sent among 12 workstations. Each pair of stations exchanges h - high, m - medium or l - low traffic. We don't differentiate between sent and received traffic for workstations. Having at most three EtherHub at you disposal, propose a network topology which is the most suitable for connecting the workstations. Take into account number of collisions and utilisation of hubs and links. There should be a connection between every pair of workstations. In order to manipulate traffic volume use sendInterval attribute. Propose the solution as a .ned file