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Added all files. Created simple game by following first part of lesson
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suratovvlad committed Nov 28, 2016
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80 changes: 80 additions & 0 deletions .gitignore
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# =============== #
# Unity generated #
# =============== #
Temp/
Library/

# ===================================== #
# Visual Studio / MonoDevelop generated #
# ===================================== #
ExportedObj/
obj/
*.svd
*.userprefs
/*.csproj
*.pidb
*.suo
/*.sln
*.user
*.unityproj
*.booproj

# ============ #
# OS generated #
# ============ #
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db


# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android
Studio and Webstorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839

# User-specific stuff:
.idea/workspace.xml
.idea/tasks.xml

# Sensitive or high-churn files:
.idea/dataSources/
.idea/dataSources.ids
.idea/dataSources.xml
.idea/dataSources.local.xml
.idea/sqlDataSources.xml
.idea/dynamic.xml
.idea/uiDesigner.xml

# Gradle:
.idea/gradle.xml
.idea/libraries

# Mongo Explorer plugin:
.idea/mongoSettings.xml

## File-based project format:
*.iws

## Plugin-specific files:

# IntelliJ
/out/

# mpeltonen/sbt-idea plugin
.idea_modules/

# JIRA plugin
atlassian-ide-plugin.xml

# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties

# JetBrains Rider
.idea/
*.sln.iml
9 changes: 9 additions & 0 deletions Assets/Audio.meta

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20 changes: 20 additions & 0 deletions Assets/Audio/explosion_asteroid.wav.meta

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20 changes: 20 additions & 0 deletions Assets/Audio/explosion_enemy.wav.meta

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20 changes: 20 additions & 0 deletions Assets/Audio/explosion_player.wav.meta

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20 changes: 20 additions & 0 deletions Assets/Audio/music_background.wav.meta

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Binary file added Assets/Audio/weapon_enemy.wav
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20 changes: 20 additions & 0 deletions Assets/Audio/weapon_enemy.wav.meta

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20 changes: 20 additions & 0 deletions Assets/Audio/weapon_player.wav.meta

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9 changes: 9 additions & 0 deletions Assets/Materials.meta

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133 changes: 133 additions & 0 deletions Assets/Materials/fx_bolt_orange.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: fx_bolt_orange
m_Shader: {fileID: 10720, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: fd3cbf51780694849b9b019b36a3938e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _BumpScale
second: 1
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _DstBlend
second: 0
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.5
- first:
name: _GlossyReflections
second: 1
- first:
name: _InvFade
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _TintColor
second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
8 changes: 8 additions & 0 deletions Assets/Materials/fx_bolt_orange.mat.meta

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