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v1.0.0-pre.2

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@robinnorth robinnorth released this 13 Apr 10:46
· 169 commits to master since this release

Release Notes

This is the second preview for the upcoming v1.0.0 major release which adds UPM support and brings all the fixes and improvements that have been made to the project since the last official release, v0.9.8.

Installation is supported via OpenUPM or source code zip download from GitHub.

Changelog

Added

  • Added 'macOS Architecture' variant on Unity 2020.2+ to support building for Apple Silicon. Issue #70
  • Added ability to set release type scene list from Build Settings. Issue #27
  • Set Build Settings scene list from release type when 'Refresh BuildConstants and Apply Defines' is clicked. Issue #16

Changed

  • Made $ARCHITECTURE build path token more human-readable.
  • 'Refresh BuildConstants...' button now configures Editor environment settings in an identical way to performing a build, so you can match your Editor settings to a given build configuration.
  • Breaking change: Improved generation of build variant values from enum names.
  • Breaking change: Renamed 'OSX' build platform to 'macOS'.
  • Removed pre-Unity 2018.1 code.

Fixed

  • Only enable Android split APK variant on supported Unity versions.
  • Fixed Build Action filter UI shown for 'Single Run' actions. Issue #69