This is CryHam's fork of VDrift.
It only has:
- 1 car: 3S, with few variants of speed, diffs, etc.
- different driving style
- sliding mostly, AWD, like in StuntRally
- note: it's not asphalt only now, becomes gravel, snow etc.
- 12 tracks - quite empty
- reduced: no commercials, billboards, pits, buildings, people etc.
- terrain is drivable everywhere, no road walls, fences
- some holes appear, because of missing objects
- data dir is already included, with my modified files
Below is original README of VDrift
VDrift is a cross-platform, open source driving simulation made with drift racing in mind. It is released under the GNU General Public License (GPL) v3. It is currently available for FreeBSD, Linux, Mac OS X and Windows.
The goals of the VDrift project are:
- to be a high-quality, open source racing simulation featuring enjoyable and challenging gameplay;
- to take advantage of modern computing hardware to accurately simulate vehicle physics in rich and immersive racing environments; and
- to provide a platform for creative experimentation to a community of developers and artists.
General
Installation
Configuration
- Configuring the display
- Configuring the sound
- Configuring the controls
- Logitech G25 support
- Setting up force feedback
Playing
Files
- User settings directory
- Data directory
- VDrift.config
- Adding video modes
- options.config
- Sound and graphics formats
- JOE format
- JOEPack format
- Config file format
- Menu file format
Development
- Getting the development version
- Working with the development version
- Compiling
- Packaging
- Testing
- Debugging
- Coding guidelines
- Source code documentation
- Numerical Integration
Cars
Tracks