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winsys.cpp: Actually exit the game in winsys_exit()
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stephengtuggy committed Jan 7, 2025
1 parent 7c98024 commit 83695b4
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions engine/src/gldrv/winsys.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
*
* Incorporated into Vega Strike
*
* Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy,
* Copyright (C) 2001-2025 Daniel Horn, pyramid3d, Stephen G. Tuggy,
* and other Vega Strike contributors.
*
* https://github.com/vegastrike/Vega-Strike-Engine-Source
Expand All @@ -30,7 +30,7 @@
*
* Vega Strike is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
Expand Down Expand Up @@ -550,7 +550,7 @@ void winsys_exit(int code) {
if (atexit_func) {
(*atexit_func)();
}
// exit( code );
exit( code );
}

#else
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