Releases
v31.0.3
Fixes
Mirror wraps have been removed from the Overworld Glitches logic
Uncle has been updated in the credits to account for progressive bows
Old permalinks will now work with background music disabled
Massive logic updates to Glitched logics (thanks Glitched community!)
Fixed Ganon’s hint so he now correctly refers to the Bow you don’t have
Fixed Silver Arrows being unavailable in Swordless with a Hard+ Item Pool setting
Fixed hints in Customizer games
Fixed issue with manually placed Triforce Pieces not being counted in Customizer
Fixed TournamentSeed flag not getting used correctly by the site
Fixed Ganon’s Tower in Inverted always requiring 7 crystals even when set to less
Customizer players may now set what ROM fixes are applied to their glitched games
Customizer meta now displays if hints are on/off correctly
Added Underworld One Frame Clips to Customizer Logic Settings
Added API support for Mystery Games and Z3RSIM
Various site content updates, including many clarifications
Beginner preset now has hints Off as the non-hint gameplay text is likely more useful
Music related
Pedestal pull fog clearing animation fixed
No BGM option now disables MSU-1 music as well (except mirror warp track 8)
New in-engine muting method should fix some of the weird volume issues
GT2 extended track now only plays when you go upstairs, not when you grab the key
S&Q music fade-out fixed
S&Q button-mashing crash fixed (game input disabled until the SPC fully initialized)
Fixed some issues with extended music playing the wrong track in some dungeons
Fixed extended music and fallback in Hyrule Castle Tower
Fixed MSU-1 music restarting/muting when mirroring to a dungeon entrance
Fixed Dark World OW2 music track (now correctly plays when you have all crystals)
Changed Dark World OW2 music to play at Death Mountain and Dark Woods as well
Changed Kakariko Village music to always play the same song even after Agahnim 1
Fixed some overworld ambient SFX issues
Fixed some music issues on mosaic overworld transitions
No longer loop Zelda's theme or Crystal maiden theme
Fixed an issue with expanded MSU-1 tracks after dying and being revived by a fairy
Mirror warping and the portal sound effects are no longer very loud!
The LW and DW overworld music are now the same volume
Background music no longer persists into a S&Q
Credits music volume has been restored to the correct volume
Music fallback no longer fails to go back to SPC in Hyrule Castle
Mirroring in a dungeon no longer restarts the song from the very beginning
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