A text based rpg game demo project in unity
2022.3.2f1 LTS
Fonts are from https://www.dafont.com/
- Adding global game logic to en empty GameObject
- Creating ScriptableObject by parenting a class to the ScriptableObject instead of MonoBehavior
- SerializeField to make a variable editable in the editor
- Converting an editors field to TextArea
- Switching between different states based on condition
- TextMeshPro UI element to generate different fonts using Window>TextMeshPro>FontAssetCreator