This is DotA translator, a utility which translates DotA 2 text chat into your favourite language (and pops the results back into the chat pane). It works in all game modes (even in regular matchmaking!).
I don't have pictures playing with humans because I'm unable to exit Visual Studio (send help!).
I'm translating English to other languages in these examples but (obviously) it works the other way around too.
DotA translator supports all languages supported by Google Translate (100+).
If you want to translate everything that isn't English to English, this is what
your Config.ini
should look like.
[Translation]
lang=en
If you want everything in Spanish instead, try:
[Translation]
lang=es
You might have seen, the lang
option is a two-letter language code. Just
Google it if you don't remember yours.
This only works on 64-bit Windows PCs with .NET 4.6.1 (pretty standard). Linux and Win32 support is planned.
Head to the Releases page and download the latest ZIP. Everything should be set up for you already.
Because of the way this is written, I need to update it almost
every time there's an update for DotA 2. Specifically, there's a
teeny-tiny line over at Injectee/dllmain.cpp
where I need to change a couple
of letters.
Unfortunately, that can't be automated safely.
Just follow the installation procedure (hint: previous section) to update. Yep. It's that simple.
I'm looking into automatic updates but don't expect it just yet. Sorryz.
C'mon. This isn't a cheat. I've mailed Valve anyways (just to be sure). There are legitimate utilities that do a lot more stuff than this, in even shadier ways (looking at you, Discord Overlay). You can be sure that this isn't gonna get you banned, promise!
Pull requests are welcome. I don't see any huge features this is missing, but everyone loves new features. Right now, I'd love screenshots with actual players because I don't get non-English speakers on Indian servers.
This is relatively stable. If you manage to find one somehow, just create an issue here and I'll look into it ASAP.
If you just need help (regarding anything), I'm /u/ur_0 on Reddit.
I'll probably implement Linux first. While it requires the entire thing to be rewritten in C++, I'm pretty familiar with hooking functions there. Win32 support will need changes to the underlying library, EasyHook.
Huge thanks to /u/airoes for letting me use the r/dotatranslator subreddit and (slightly modified) name.
DotA Translator v2 is (c) Umang Raghuvanshi, 2017. The source code (excluding any dependencies) is licensed to you under the MIT license, contents of which are in the LICENSE.txt file.
Lawyers, let me know if this didn't sound like absolute nonsense.