A decoder/encoder for Ogg Opus in Rust
Add to your cargo.toml
ogg-opus = "^0.1"
Since we use const generics
, the minimum version of Rust is 1.51
This example makes use of wav
crate, you can use it adding to your cargo.toml
file:
wav = "^1.0"
let mut f = File::open("my_file.wav").unwrap();
let (_, b) = wav::read(&mut f).unwrap();
let audio = b.try_into_sixteen().unwrap();
let opus = ogg_opus::encode::<16000, 1>(&audio).unwrap();
let mut f = File::open("my_file.ogg").unwrap();
let (raw, header) = ogg_opus::decode::<_,16000>(f).unwrap();
use std::io::Cursor;
// Let's say this vec contains Ogg Opus data
let opus: Vec<u8> = Vec::new();
let (raw, header) = ogg_opus::decode::<_,16000>(Cursor::new(opus)).unwrap();
- Only supports
i16
(integer of 16 bits) for the raw part. - Both mono and stereo are supported but only mono is tested.
- More channels than stereo are untested and will probably break it.
- Supports decoding and encoding any sample rate supported by Opus (8k Hz, 12k Hz, 24k Hz and 64k Hz) but only 16k Hz has been tested
- Encoding is set to a bitrate of 24k (because of Lily's constraints)
- There's still some inaccuracies around start and end of audio (can't tell if it's due to the encoder or the decoder)
- Advanced decode and encoding features (repairables streams, fec and others)