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Releases: shannah/CN1aChartEngine

CN1aChartEngine 1.0.2

16 Feb 22:23
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This release is a tag to mark the last version of this library that uses the CN1Pisces library.

1.0.2 Changes

Fixed NullPointerException on XY charts

1.0.1 Changes

Fixed errors with Collections.toArray() on new vm.

Requirements

Your project must include the following libraries in your lib directory:

  1. CN1Pisces
  2. CN1FontBox

Compatibility

This version of CN1aChartEngine should work on all platforms including iOS, Android, Blackberry (4 & 5), J2ME, Windows Phone, and the Simulator.

Note: If your application only needs to run on iOS, Android, and the simulator, then you may want to consider CN1aChartEngine 2.0.1 or higher which uses the built-in CN1 graphics pipeline, which is much faster than the CN1Pisces graphics library.

Installation

  1. Download the CN1aChartEngine.cn1lib to your project's lib directory.
  2. Install the CN1Pisces library into your project.
  3. Install the CN1FonBox library into your project.
  4. Refresh libs.

CN1aChartEngine 2.0.2

09 Feb 16:38
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Fixed some compatibility issues with the new VM (iOS).

CN1aChartEngine 2.0.1

30 Jan 21:43
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The first release that uses the built-in Codename One graphics pipeline. This version of the library has no dependencies. I.e. it does not require CN1Pisces or CN1FontBox anymore.

Changes in 2.0.1

  • Fixed errors with Collections.toArray() on the new VM (iOS).

Supported Platforms

  1. iOS
  2. Android
  3. Simulator

Other platforms not supported at this time. If you require support for other platforms, please try version 1.0.1

Installation

  1. Download the CN1aChartEngine.cn1lib file and copy it into your project's lib directory.
  2. Refresh libs.

CN1aChartEngine 1.0.1

30 Jan 21:41
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This release is a tag to mark the last version of this library that uses the CN1Pisces library.

1.0.1 Changes

Fixed errors with Collections.toArray() on new vm.

Requirements

Your project must include the following libraries in your lib directory:

  1. CN1Pisces
  2. CN1FontBox

Compatibility

This version of CN1aChartEngine should work on all platforms including iOS, Android, Blackberry (4 & 5), J2ME, Windows Phone, and the Simulator.

Note: If your application only needs to run on iOS, Android, and the simulator, then you may want to consider CN1aChartEngine 2.0.1 or higher which uses the built-in CN1 graphics pipeline, which is much faster than the CN1Pisces graphics library.

Installation

  1. Download the CN1aChartEngine.cn1lib to your project's lib directory.
  2. Install the CN1Pisces library into your project.
  3. Install the CN1FonBox library into your project.
  4. Refresh libs.

CN1aChartEngine 2.0

20 Jan 00:14
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The first release that uses the built-in Codename One graphics pipeline. This version of the library has no dependencies. I.e. it does not require CN1Pisces or CN1FontBox anymore.

Supported Platforms

  1. iOS
  2. Android
  3. Simulator

Other platforms not supported at this time. If you require support for other platforms, please try version 1.0

Installation

  1. Download the CN1aChartEngine.cn1lib file and copy it into your project's lib directory.
  2. Refresh libs

CN1aChartEngine 1.0

19 Jan 23:55
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This release is a tag to mark the last version of this library that uses the CN1Pisces library.

Requirements

Your project must include the following libraries in your lib directory:

  1. CN1Pisces
  2. CN1FontBox

Compatibility

This version of CN1aChartEngine should work on all platforms including iOS, Android, Blackberry (4 & 5), J2ME, Windows Phone, and the Simulator.

Note: If your application only needs to run on iOS, Android, and the simulator, then you may want to consider CN1aChartEngine 2.0 or higher which uses the built-in CN1 graphics pipeline, which is much faster than the CN1Pisces graphics library.

Installation

  1. Download the CN1aChartEngine.cn1lib to your project's lib directory.
  2. Install the CN1Pisces library into your project.
  3. Install the CN1FonBox library into your project.
  4. Refresh libs.