The repo is a collection of scripts for importing and manipulating assets in blender, mostly for use in Godot game engine.
explosive_anim_importer.py - Script to automate the animation importation process to make GLB animation libraries for use in Godot. There are options (set as variables in the script) for removing root motion fcurves and setting facing of animations to godot -Z facing. Don't forget to read all the variable comments for how to use. You need to inspect the animations and adjust X Rotation on some transforms. Export to GLB with default settings for use in Godot Engine.