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1.1.0

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@scarletcafe scarletcafe released this 27 May 14:06
· 2 commits to main since this release
1.1.0
e838862

This update:

  • Moves UdonQR to be inside the Gorialis directory to tidy it away for projects that use multiple libraries.
  • Fixes a bug with the QRCanvas prefab inspector where sometimes setting the library object wouldn't persist unless other fields were also changed.
  • Provides a font file that contains only the filled and empty block drawing characters, and adjusts the QRCanvas prefab to use it. This makes the footprint of UdonQR lower in worlds that use no other text components, and improves clarity of the drawn codes.