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testing build artifacts #69

testing build artifacts

testing build artifacts #69

Workflow file for this run

name: Build and Bundle MacOS (x64 and arm64)
on:
push:
branches:
- main
jobs:
build_x64:
runs-on: macos-latest
strategy:
matrix:
arch: [x64]
steps:
- name: Checkout Code
uses: actions/checkout@v3
- name: Build pksav
run: |
cd deps/pksav/
mkdir build
cd build
cmake ..
make
- name: Build raylib
run: |
cd deps/raylib/src/
make PLATFORM=PLATFORM_DESKTOP
- name: Build Project
run: |
make all
- name: Bundle Executable with Library
run: |
# Copy libpksav.dylib to the same directory as the executable
cp deps/pksav/build/lib/libpksav.dylib build/
# Update the library path in the executable
install_name_tool -change /Users/runner/work/pokerom-trader/pokerom-trader/deps/pksav/build/lib/libpksav.dylib @executable_path/libpksav.dylib build/pokeromtrader
- name: Publish Build Artifacts
uses: actions/upload-artifact@v3
with:
name: pokeromtrader-artifacts-x64 # Specify a name for your artifacts
path: build/ # Specify the directory containing your build artifacts
build_arm64:
runs-on: macos-latest
strategy:
matrix:
arch: [arm64]
steps:
- name: Checkout Code
uses: actions/checkout@v3
- name: Build pksav
run: |
cd deps/pksav/
mkdir build
cd build
cmake ..
make
- name: Build raylib
run: |
cd deps/raylib/src/
make PLATFORM=PLATFORM_DESKTOP
- name: Build Project
run: |
make all
- name: Bundle Executable with Library
run: |
# Copy libpksav.dylib to the same directory as the executable
cp deps/pksav/build/lib/libpksav.dylib build/
# Update the library path in the executable
install_name_tool -change /Users/runner/work/pokerom-trader/pokerom-trader/deps/pksav/build/lib/libpksav.dylib @executable_path/libpksav.dylib build/pokeromtrader
- name: Publish Build Artifacts
uses: actions/upload-artifact@v3
with:
name: pokeromtrader-artifacts-arm64 # Specify a name for your artifacts
path: build/ # Specify the directory containing your build artifacts
# bundle_macos_release:
# runs-on: macos-latest
# needs: build # Ensure that the 'build' job is completed before this one starts
# # steps:
# # - name: Checkout Code
# # uses: actions/checkout@v3
# - name: Download Build Artifact
# # Download the build artifact from the 'build' job
# uses: actions/download-artifact@v2
# with:
# name: pokeromtrader-artifacts # Specify the name of the build artifact
# - name: Bundle macOS Release
# run: |
# # You can access the downloaded artifact in the current directory
# BUILD_DIR="build"
# MACOS_DESTINATION="${BUILD_DIR}/macos/PokeromTrader.app/Contents/MacOS"
# MACOS_FRAMEWORKS_DESTINATION="${BUILD_DIR}/macos/PokeromTrader.app/Contents/Frameworks"
# APP_BUNDLE_EXECUTABLE="pokeromtrader"
# APP_BUNDLE_ID="com.yourcompany.pokeromtrader"
# APP_BUNDLE_NAME="PokeromTrader"
# INFO_PLIST="${BUILD_DIR}/macos/PokeromTrader.app/Contents/Info.plist"
# # Create the build directory if it doesn't exist
# mkdir -p "${BUILD_DIR}"
# # Create the directory structure
# mkdir -p "${MACOS_DESTINATION}"
# mkdir -p "${MACOS_FRAMEWORKS_DESTINATION}"
# # Copy the executable to the .app bundle
# cp "${{ github.workspace }}/pokeromtrader" "${MACOS_DESTINATION}/pokeromtrader"
# cp "${{ github.workspace }}/libpksav.dylib" "${MACOS_FRAMEWORKS_DESTINATION}/libpksav.dylib"
# # Update the library path in the executable
# install_name_tool -change /Users/runner/work/pokerom-trader/pokerom-trader/deps/pksav/build/lib/libpksav.dylib @rpath/libpksav.dylib build/pokeromtrader
# install_name_tool -add_rpath @executable_path/../Frameworks build/pokeromtrader
# # Create Info.plist file
# echo '<?xml version="1.0" encoding="UTF-8"?>' > "${INFO_PLIST}"
# echo '<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">' >> "${INFO_PLIST}"
# echo '<plist version="1.0">' >> "${INFO_PLIST}"
# echo '<dict>' >> "${INFO_PLIST}"
# echo ' <key>CFBundleExecutable</key>' >> "${INFO_PLIST}"
# echo " <string>${APP_BUNDLE_EXECUTABLE}</string>" >> "${INFO_PLIST}"
# echo ' <key>CFBundleIdentifier</key>' >> "${INFO_PLIST}"
# echo " <string>${APP_BUNDLE_ID}</string>" >> "${INFO_PLIST}"
# echo ' <key>CFBundleName</key>' >> "${INFO_PLIST}"
# echo " <string>${APP_BUNDLE_NAME}</string>" >> "${INFO_PLIST}"
# echo '</dict>' >> "${INFO_PLIST}"
# echo '</plist>' >> "${INFO_PLIST}"
# echo "macOS release bundle created"
# - name: Make App Executable
# run: |
# chmod +x build/macos/PokeromTrader.app/Contents/MacOS/pokeromtrader
# working-directory: ${{ github.workspace }}
# - name: Upload macOS Release
# uses: actions/upload-artifact@v2
# with:
# name: pokeromtrader # Specify a name for your macOS release
# path: build/macos
# - name: Clean Up
# run: |
# make clean